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-rw-r--r--src/main.lua15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/main.lua b/src/main.lua
index 406c528..d57afde 100644
--- a/src/main.lua
+++ b/src/main.lua
@@ -4,6 +4,8 @@ local pp = am.postprocess({
clear_color = vec4(0.2, 0.2, 0.3, 1),
depth_buffer = true
})
+local world = require("world")
+world.node = pp
local stars = require("shaders.stars")
pp:append(stars)
--win.scene:append(stars)
@@ -12,11 +14,22 @@ local world_shader = require("shaders.world")
--print("World shader:",world_shader)
--win.scene:append(world_shader.node)
pp:append(world_shader.node)
+--local lake_shader = require("shaders.lake")
+--pp:append(lake_shader)
+
win.scene:append(pp)
local ui = require("ui")
+print("ui was", ui)
win.scene:append(ui.node)
-require("world_test")
+
+local router = require("router")
+win.scene:append(router.node) -- Needed to pump the net state machine
+
+--input_menu = require("menu.input")
+--input_menu.initalize()
+require("worldgen")
+--require("world_test")
--require("net_test")
--require("ui_test")
--require("router_test")