diff options
Diffstat (limited to 'src/shaders/world.frag')
| -rw-r--r-- | src/shaders/world.frag | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/shaders/world.frag b/src/shaders/world.frag new file mode 100644 index 0000000..ded8abb --- /dev/null +++ b/src/shaders/world.frag @@ -0,0 +1,19 @@ +precision mediump float; +varying vec2 textureuv; // uv +uniform sampler2D textures; +uniform sampler2D emissives; +uniform sampler2D normals; +varying mat3 light1; // position, color, intensity-fadetime-? +uniform float time; +varying vec4 v_color; +void main() { + + vec2 uv = textureuv; + //vec2 uv = gl_FragCoord.xy; + //vec3 view_origin = vec3(0., 0., -3.); + //vec3 view_direction = vec3(uv, 3); + //vec3 screen_intersection = vec3(uv.x, uv.y, 0.); + gl_FragColor = texture2D(textures,uv);// + vec4(uv.xy / 4.,0.,1.); + //gl_FragColor = texture2D(textures,screen_intersection.xy); + +} |
