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util = require("util")
-- Halls run from one point to another, the start and end points are in the
-- middle of the hallway.
-- "floor_gen" can be a string (the sprites texture to use)a
-- or a function (passed the "Hall" object to generate the texture for that segment.
class Hall
new: (tbl) =>
util.typecheck(tbl,
"startx", "number",
"starty", "number",
"endx", "number",
"endy", "number",
"width", "number"
)
assert(tbl.floor_gen, "Hall requires a 'floor_gen' attribute")
if type(tbl.floor_gen) == "function"
@floor_gen = tbl.floor_gen
elseif type(tbl.floor_gen) == "string"
@floor_gen = () =>
tbl.floor_gen
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