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authorAlexander Pickering <alexandermpickering@gmail.com>2016-05-21 19:29:52 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-05-21 19:29:52 -0400
commit6f25e16528f9f035c784055304b9f07c59f6782d (patch)
tree1d3bc0a7959a185b82dc01dd24b800850cc11783 /gamemode/configure_me.lua
parentdc64170e1c5fe08513ca46afa8224d4e9d95753b (diff)
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First pass at createing a databaseing system
Diffstat (limited to 'gamemode/configure_me.lua')
-rw-r--r--gamemode/configure_me.lua13
1 files changed, 13 insertions, 0 deletions
diff --git a/gamemode/configure_me.lua b/gamemode/configure_me.lua
index def6e00..4c007f7 100644
--- a/gamemode/configure_me.lua
+++ b/gamemode/configure_me.lua
@@ -5,6 +5,12 @@
Additional content by
Djarex, Scott, Apickx
+
+ Bits and peices for saveing:
+ GLON:Deco Da Man
+ vON:Alexandru-Mihai "Vercas" Maftei
+ pON:thelastpenguin™
+
*/
//Make sure that this is the gamemode folder name
@@ -69,3 +75,10 @@ GMS.AllowedStools = {
"colour",
"material",
}
+
+//Configuration for how data is saved
+//Can be: "GLON", "VON"(CURRENTLY BROKEN), "PON", "JSON"
+GAMEMODE.Compressor = "PON"
+
+//Can be: "File:Text", "File:Compressed"
+GAMEMODE.StorageMethod = "File:Compressed"