summaryrefslogtreecommitdiff
path: root/gamemode/craftablesystem/gunlabs
diff options
context:
space:
mode:
authorAlexander Pickering <alexandermpickering@gmail.com>2016-04-16 14:16:26 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-04-16 14:16:26 -0400
commit69b734c634c0838e1eb4d468d5a6db67f8eb7bd0 (patch)
treec8515ddbe104951a65313efe452ea0c83a7a09c8 /gamemode/craftablesystem/gunlabs
parent88c8acfa90a71e50104b9c64b953eae939767f20 (diff)
downloadgmstranded-69b734c634c0838e1eb4d468d5a6db67f8eb7bd0.tar.gz
gmstranded-69b734c634c0838e1eb4d468d5a6db67f8eb7bd0.tar.bz2
gmstranded-69b734c634c0838e1eb4d468d5a6db67f8eb7bd0.zip
Moved all of combinations.lua into their own files under craftablesystem/
Diffstat (limited to 'gamemode/craftablesystem/gunlabs')
-rw-r--r--gamemode/craftablesystem/gunlabs/gunchunks.lua749
-rw-r--r--gamemode/craftablesystem/gunlabs/hightechlab.lua16
-rw-r--r--gamemode/craftablesystem/gunlabs/pistolgunlab.lua81
-rw-r--r--gamemode/craftablesystem/gunlabs/smggunlab.lua37
4 files changed, 883 insertions, 0 deletions
diff --git a/gamemode/craftablesystem/gunlabs/gunchunks.lua b/gamemode/craftablesystem/gunlabs/gunchunks.lua
new file mode 100644
index 0000000..5dada80
--- /dev/null
+++ b/gamemode/craftablesystem/gunlabs/gunchunks.lua
@@ -0,0 +1,749 @@
+/* GunChunks */
+local COMBI = {}
+
+COMBI.Name = "Gun Chunks"
+COMBI.Description = "For making the components of guns with relative ease."
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 50
+COMBI.Req["Copper"] = 25
+COMBI.Req["Wood"] = 25
+
+COMBI.Results = "gms_gunchunks"
+COMBI.Texture = "gms_icons/gms_gunchunks.png"
+COMBI.BuildSiteModel = "models/Gibs/airboat_broken_engine.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
+
+/* Copper Gunslide */
+local COMBI = {}
+
+COMBI.Name = "Copper Gunslide"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Copper"] = 15
+COMBI.Req["Wood"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Copper Gunslide"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Copper Gunbarrel */
+local COMBI = {}
+
+COMBI.Name = "Copper Gunbarrel"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Copper"] = 15
+COMBI.Req["Wood"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Copper Gunbarrel"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Copper Gungrip */
+local COMBI = {}
+
+COMBI.Name = "Copper Gungrip"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Copper"] = 15
+COMBI.Req["Wood"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Copper Gungrip"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Copper Gunmagazine */
+local COMBI = {}
+
+COMBI.Name = "Copper Gunmagazine"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Copper"] = 15
+COMBI.Req["Wood"] = 20
+COMBI.Req["Gunpowder"] = 10
+
+COMBI.Results = {}
+COMBI.Results["Copper Gunmagazine"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Copper Weapon Scope */
+local COMBI = {}
+
+COMBI.Name = "Copper Weapon Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Copper"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Copper Weapon Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+
+/* Copper Reflex Scope */
+local COMBI = {}
+
+COMBI.Name = "Copper Reflex Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Copper"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Copper Reflex Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Iron Gunslide */
+local COMBI = {}
+
+COMBI.Name = "Iron Gunslide"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 20
+COMBI.Req["Oak"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Iron Gunslide"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Iron Gunbarrel */
+local COMBI = {}
+
+COMBI.Name = "Iron Gunbarrel"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 20
+COMBI.Req["Oak"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Iron Gunbarrel"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Iron Gungrip */
+local COMBI = {}
+
+COMBI.Name = "Iron Gungrip"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 20
+COMBI.Req["Oak"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Iron Gungrip"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Iron Gunmagazine */
+local COMBI = {}
+
+COMBI.Name = "Iron Gunmagazine"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 20
+COMBI.Req["Oak"] = 20
+COMBI.Req["Gunpowder"] = 15
+
+COMBI.Results = {}
+COMBI.Results["Iron Gunmagazine"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Iron Weapon Scope */
+local COMBI = {}
+
+COMBI.Name = "Iron Weapon Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Iron"] = 30
+
+COMBI.Results = {}
+COMBI.Results["Iron Weapon Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+
+/* Iron Reflex Scope */
+local COMBI = {}
+
+COMBI.Name = "Iron Reflex Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Iron"] = 30
+
+COMBI.Results = {}
+COMBI.Results["Iron Reflex Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Tech Gunslide */
+local COMBI = {}
+
+COMBI.Name = "Tech Gunslide"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Tech"] = 25
+COMBI.Req["Cedar"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Tech Gunslide"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Tech Gunbarrel */
+local COMBI = {}
+
+COMBI.Name = "Tech Gunbarrel"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Tech"] = 25
+COMBI.Req["Cedar"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Tech Gunbarrel"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Tech Gungrip */
+local COMBI = {}
+
+COMBI.Name = "Tech Gungrip"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Tech"] = 25
+COMBI.Req["Cedar"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Tech Gungrip"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Tech Gunmagazine */
+local COMBI = {}
+
+COMBI.Name = "Tech Gunmagazine"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Tech"] = 25
+COMBI.Req["Cedar"] = 15
+COMBI.Req["Gunpowder"] = 15
+
+COMBI.Results = {}
+COMBI.Results["Tech Gunmagazine"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Tech Weapon Scope */
+local COMBI = {}
+
+COMBI.Name = "Tech Weapon Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Tech"] = 35
+
+COMBI.Results = {}
+COMBI.Results["Tech Weapon Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+
+/* Tech Reflex Scope */
+local COMBI = {}
+
+COMBI.Name = "Tech Reflex Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Tech"] = 35
+
+COMBI.Results = {}
+COMBI.Results["Tech Reflex Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Silver Gunslide */
+local COMBI = {}
+
+COMBI.Name = "Silver Gunslide"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Silver"] = 30
+COMBI.Req["Maple"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Silver Gunslide"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Silver Gunbarrel */
+local COMBI = {}
+
+COMBI.Name = "Silver Gunbarrel"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Silver"] = 30
+COMBI.Req["Maple"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Silver Gunbarrel"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Silver Gungrip */
+local COMBI = {}
+
+COMBI.Name = "Silver Gungrip"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Silver"] = 30
+COMBI.Req["Maple"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Silver Gungrip"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Silver Gunmagazine */
+local COMBI = {}
+
+COMBI.Name = "Silver Gunmagazine"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Silver"] = 30
+COMBI.Req["Maple"] = 20
+COMBI.Req["Gunpowder"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Silver Gunmagazine"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Silver Weapon Scope */
+local COMBI = {}
+
+COMBI.Name = "Silver Weapon Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Silver"] = 40
+
+COMBI.Results = {}
+COMBI.Results["Silver Weapon Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+
+/* Silver Reflex Scope */
+local COMBI = {}
+
+COMBI.Name = "Silver Reflex Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Silver"] = 40
+
+COMBI.Results = {}
+COMBI.Results["Silver Reflex Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Gold Gunslide */
+local COMBI = {}
+
+COMBI.Name = "Gold Gunslide"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Gold"] = 35
+COMBI.Req["Teak"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Gold Gunslide"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Gold Gunbarrel */
+local COMBI = {}
+
+COMBI.Name = "Gold Gunbarrel"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Gold"] = 35
+COMBI.Req["Teak"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Gold Gunbarrel"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Gold Gungrip */
+local COMBI = {}
+
+COMBI.Name = "Gold Gungrip"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Gold"] = 35
+COMBI.Req["Teak"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Gold Gungrip"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Gold Gunmagazine */
+local COMBI = {}
+
+COMBI.Name = "Gold Gunmagazine"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Gold"] = 35
+COMBI.Req["Teak"] = 25
+COMBI.Req["Gunpowder"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Gold Gunmagazine"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Gold Weapon Scope */
+local COMBI = {}
+
+COMBI.Name = "Gold Weapon Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Gold"] = 45
+
+COMBI.Results = {}
+COMBI.Results["Gold Weapon Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+
+/* Gold Reflex Scope */
+local COMBI = {}
+
+COMBI.Name = "Gold Reflex Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Gold"] = 45
+
+COMBI.Results = {}
+COMBI.Results["Gold Reflex Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Steel Gunslide */
+local COMBI = {}
+
+COMBI.Name = "Steel Gunslide"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Steel"] = 40
+COMBI.Req["Mahogany"] = 30
+
+COMBI.Results = {}
+COMBI.Results["Steel Gunslide"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Steel Gunbarrel */
+local COMBI = {}
+
+COMBI.Name = "Steel Gunbarrel"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Steel"] = 40
+COMBI.Req["Mahogany"] = 30
+
+COMBI.Results = {}
+COMBI.Results["Steel Gunbarrel"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Steel Gungrip */
+local COMBI = {}
+
+COMBI.Name = "Steel Gungrip"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Steel"] = 40
+COMBI.Req["Mahogany"] = 30
+
+COMBI.Results = {}
+COMBI.Results["Steel Gungrip"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Steel Gunmagazine */
+local COMBI = {}
+
+COMBI.Name = "Steel Gunmagazine"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Steel"] = 40
+COMBI.Req["Mahogany"] = 30
+COMBI.Req["Gunpowder"] = 30
+
+COMBI.Results = {}
+COMBI.Results["Steel Gunmagazine"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Steel Weapon Scope */
+local COMBI = {}
+
+COMBI.Name = "Steel Weapon Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Steel"] = 50
+
+COMBI.Results = {}
+COMBI.Results["Steel Weapon Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+
+/* Steel Reflex Scope */
+local COMBI = {}
+
+COMBI.Name = "Steel Reflex Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Steel"] = 50
+
+COMBI.Results = {}
+COMBI.Results["Steel Reflex Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Platinum Gunslide */
+local COMBI = {}
+
+COMBI.Name = "Platinum Gunslide"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Platinum"] = 45
+COMBI.Req["Elm"] = 35
+
+COMBI.Results = {}
+COMBI.Results["Platinum Gunslide"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Platinum Gunbarrel */
+local COMBI = {}
+
+COMBI.Name = "Platinum Gunbarrel"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Platinum"] = 45
+COMBI.Req["Elm"] = 35
+
+COMBI.Results = {}
+COMBI.Results["Platinum Gunbarrel"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Platinum Gungrip */
+local COMBI = {}
+
+COMBI.Name = "Platinum Gungrip"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Platinum"] = 45
+COMBI.Req["Elm"] = 35
+
+COMBI.Results = {}
+COMBI.Results["Platinum Gungrip"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Platinum Gunmagazine */
+local COMBI = {}
+
+COMBI.Name = "Platinum Gunmagazine"
+COMBI.Description = "A piece of a gun"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Platinum"] = 45
+COMBI.Req["Elm"] = 35
+COMBI.Req["Gunpowder"] = 35
+
+COMBI.Results = {}
+COMBI.Results["Platinum Gunmagazine"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Platinum Weapon Scope */
+local COMBI = {}
+
+COMBI.Name = "Platinum Weapon Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Platinum"] = 55
+
+COMBI.Results = {}
+COMBI.Results["Platinum Weapon Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+
+/* Platinum Reflex Scope */
+local COMBI = {}
+
+COMBI.Name = "Platinum Reflex Scope"
+COMBI.Description = "A weapon scope"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Glass"] = 20
+COMBI.Req["Platinum"] = 55
+
+COMBI.Results = {}
+COMBI.Results["Platinum Reflex Scope"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Saltpetre */
+local COMBI = {}
+
+COMBI.Name = "Saltpetre"
+COMBI.Description = "Used in making gunpowder"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Urine_Bottles"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Saltpetre"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Saltpetre x10 */
+local COMBI = {}
+
+COMBI.Name = "Saltpetre 10x"
+COMBI.Description = "Used in making gunpowder"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Urine_Bottles"] = 10
+
+COMBI.Results = {}
+COMBI.Results["Saltpetre"] = 10
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
+
+/* Gunpowder */
+local COMBI = {}
+
+COMBI.Name = "Gunpowder"
+COMBI.Description = "Explosive!"
+COMBI.Entity = "gms_gunchunks"
+
+COMBI.Req = {}
+COMBI.Req["Sulphur"] = 5
+COMBI.Req["Charcoal"] = 10
+COMBI.Req["Saltpetre"] = 10
+
+COMBI.Results = {}
+COMBI.Results["Gunpowder"] = 10
+
+GMS.RegisterCombi( COMBI, "gms_gunchunks" )
diff --git a/gamemode/craftablesystem/gunlabs/hightechlab.lua b/gamemode/craftablesystem/gunlabs/hightechlab.lua
new file mode 100644
index 0000000..3428d82
--- /dev/null
+++ b/gamemode/craftablesystem/gunlabs/hightechlab.lua
@@ -0,0 +1,16 @@
+/* High-Tech Lab */
+local COMBI = {}
+
+COMBI.Name = "High Tech Gun Lab"
+COMBI.Description = "For making snipers and misc. weapons."
+
+COMBI.Req = {}
+COMBI.Req["Gold"] = 250
+COMBI.Req["Teak"] = 250
+COMBI.Req["Steel"] = 150
+
+COMBI.Results = "gms_hightechgunlab"
+COMBI.Texture = "gms_icons/gms_none.png"
+COMBI.BuildSiteModel = "models/props_wasteland/laundry_washer003.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
diff --git a/gamemode/craftablesystem/gunlabs/pistolgunlab.lua b/gamemode/craftablesystem/gunlabs/pistolgunlab.lua
new file mode 100644
index 0000000..107be1b
--- /dev/null
+++ b/gamemode/craftablesystem/gunlabs/pistolgunlab.lua
@@ -0,0 +1,81 @@
+/* Pistol Gunlab */
+local COMBI = {}
+
+COMBI.Name = "Pistol Gun Lab"
+COMBI.Description = "For making pistols."
+
+COMBI.Req = {}
+COMBI.Req["Tech"] = 150
+COMBI.Req["Cedar"] = 150
+
+COMBI.Results = "gms_pistolgunlab"
+COMBI.Texture = "gms_icons/gms_gunlab.png"
+COMBI.BuildSiteModel = "models/props/cs_militia/gun_cabinet.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
+
+/* HL2 Pistol */
+local COMBI = {}
+
+COMBI.Name = "Pistol"
+COMBI.Description = "It's not great, but it does the job. Your first ordinary Pistol."
+COMBI.Entity = "gms_pistolgunlab"
+
+COMBI.Req = {}
+COMBI.Req["Copper Gunslide"] = 1
+COMBI.Req["Copper Gungrip"] = 1
+COMBI.Req["Copper Gunbarrel"] = 1
+COMBI.Req["Copper Gunmagazine"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 10
+COMBI.SkillReq["Hunting"] = 8
+
+COMBI.Texture = "gms_icons/weapon_pistol.png"
+COMBI.SwepClass = "weapon_pistol"
+
+GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
+
+local COMBI = {}
+
+COMBI.Name = "HL2 Shotgun"
+COMBI.Description = "Just a simple Shotgun. Left click for single shot, right click for double shots"
+COMBI.Entity = "gms_pistolgunlab"
+
+COMBI.Req = {}
+COMBI.Req["Iron Gunslide"] = 1
+COMBI.Req["Iron Gungrip"] = 1
+COMBI.Req["Iron Gunbarrel"] = 1
+COMBI.Req["Iron Gunmagazine"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 25
+COMBI.SkillReq["Hunting"] = 20
+
+COMBI.Texture = "gms_icons/gms_weapon.png"
+COMBI.SwepClass = "weapon_shotgun"
+
+GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
+
+local COMBI = {}
+
+COMBI.Name = "HL2 Crossbow"
+COMBI.Description = "A very Medieval weapon, shoots bolts with left click and zooms in with right click"
+COMBI.Entity = "gms_pistolgunlab"
+
+COMBI.Req = {}
+COMBI.Req["Tech Gunslide"] = 1
+COMBI.Req["Tech Gungrip"] = 1
+COMBI.Req["Tech Gunbarrel"] = 1
+COMBI.Req["Tech Gunmagazine"] = 1
+COMBI.Req["Tech WeaponScope"] = 1
+COMBI.Req["Rope"] = 2
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 75
+COMBI.SkillReq["Hunting"] = 70
+
+COMBI.Texture = "gms_icons/gms_weapon.png"
+COMBI.SwepClass = "weapon_crossbow"
+
+GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
diff --git a/gamemode/craftablesystem/gunlabs/smggunlab.lua b/gamemode/craftablesystem/gunlabs/smggunlab.lua
new file mode 100644
index 0000000..2540b19
--- /dev/null
+++ b/gamemode/craftablesystem/gunlabs/smggunlab.lua
@@ -0,0 +1,37 @@
+/* SMG Gun Lab */
+local COMBI = {}
+
+COMBI.Name = "SMG Gun Lab"
+COMBI.Description = "For making Assault weapons."
+
+COMBI.Req = {}
+COMBI.Req["Silver"] = 200
+COMBI.Req["Maple"] = 200
+
+COMBI.Results = "gms_smggunlab"
+COMBI.Texture = "gms_icons/gms_none.png"
+COMBI.BuildSiteModel = "models/props_wasteland/controlroom_storagecloset001a.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
+
+/*HL2 Smg */
+local COMBI = {}
+
+COMBI.Name = "HL2 Machine Gun"
+COMBI.Description = "Just a simple Machine Gun."
+COMBI.Entity = "gms_smggunlab"
+
+COMBI.Req = {}
+COMBI.Req["Copper Gunslide"] = 1
+COMBI.Req["Copper Gungrip"] = 1
+COMBI.Req["Copper Gunbarrel"] = 1
+COMBI.Req["Copper Gunmagazine"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 15
+COMBI.SkillReq["Hunting"] = 15
+
+COMBI.Texture = "gms_icons/weapon_smg1.png"
+COMBI.SwepClass = "weapon_smg1"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )