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authorAlexander Pickering <alexandermpickering@gmail.com>2016-04-22 12:48:04 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-04-22 12:48:04 -0400
commit61cb61465f7f8eefd5e634229e2a17a28803d44f (patch)
treec8b411ef63bdbd91f8fb71ce7df239b279bd36e9 /gamemode/resources.lua
parentaf73f004c2d15d4b69d4706f79948f52f45fe287 (diff)
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Moved meta-functions relateing to processes to player_functions.lua
Diffstat (limited to 'gamemode/resources.lua')
-rw-r--r--gamemode/resources.lua69
1 files changed, 0 insertions, 69 deletions
diff --git a/gamemode/resources.lua b/gamemode/resources.lua
index 17179d8..16ccfcb 100644
--- a/gamemode/resources.lua
+++ b/gamemode/resources.lua
@@ -24,72 +24,3 @@ resource.AddFile( "sound/cough1.wav" )
resource.AddFile( "sound/cough2.wav" )
resource.AddFile( "sound/cough3.wav" )
resource.AddFile( "sound/cough4.wav" )
-
-
-/*------------------------ Models ------------------------*/
-/*
-resource.AddFile( "models/weapons/v_fists.mdl" )
-resource.AddFile( "models/weapons/w_fists.mdl" )
-resource.AddFile( "models/weapons/v_shovel.mdl" )
-resource.AddFile( "models/weapons/w_shovel.mdl" )
-resource.AddFile( "models/weapons/v_copper_pickaxe.mdl" )
-resource.AddFile( "models/weapons/w_copper_pickaxe.mdl" )
-resource.AddFile( "models/weapons/v_iron_pickaxe.mdl" )
-resource.AddFile( "models/weapons/w_iron_pickaxe.mdl" )
-resource.AddFile( "models/weapons/v_stone_pickaxe.mdl" )
-resource.AddFile( "models/weapons/w_stone_pickaxe.mdl" )
-resource.AddFile( "models/weapons/v_copper_hatchet.mdl" )
-resource.AddFile( "models/weapons/v_iron_hatchet.mdl" )
-resource.AddFile( "models/weapons/v_stone_hatchet.mdl" )
-resource.AddFile( "models/weapons/w_copper_hatchet.mdl" )
-resource.AddFile( "models/weapons/w_iron_hatchet.mdl" )
-resource.AddFile( "models/weapons/w_stone_hatchet.mdl" )
-
-resource.AddFile( "models/gm_forest/tree_oak1.mdl" )
-
-/*------------------------ Materials ------------------------*/
-/*
-resource.AddFile( "materials/models/weapons/shovel/shovel1.vmt" )
-resource.AddFile( "materials/models/weapons/shovel/shovel1.vtf" )
-resource.AddFile( "materials/models/weapons/shovel/shovel1_n.vtf" )
-resource.AddFile( "materials/models/weapons/shovel/shovel2.vmt" )
-resource.AddFile( "materials/models/weapons/shovel/shovel2.vtf" )
-resource.AddFile( "materials/models/weapons/shovel/shovel2_n.vtf" )
-resource.AddFile( "materials/models/weapons/shovel/shovel3.vmt" )
-resource.AddFile( "materials/models/weapons/shovel/shovel3.vtf" )
-resource.AddFile( "materials/models/weapons/shovel/shovel3_n.vtf" )
-resource.AddFile( "materials/models/weapons/pickaxe/copper/copper.vtf" )
-resource.AddFile( "materials/models/weapons/pickaxe/copper/copper_n.vtf" )
-resource.AddFile( "materials/models/weapons/pickaxe/copper/pickaxe01.vmt" )
-resource.AddFile( "materials/models/weapons/pickaxe/stone/pickaxe01.vmt" )
-resource.AddFile( "materials/models/weapons/pickaxe/stone/stone.vtf" )
-resource.AddFile( "materials/models/weapons/pickaxe/stone/stone_n.vtf" )
-resource.AddFile( "materials/models/weapons/pickaxe/iron/iron.vtf" )
-resource.AddFile( "materials/models/weapons/pickaxe/iron/iron_n.vtf" )
-resource.AddFile( "materials/models/weapons/pickaxe/iron/pickaxe01.vmt" )
-resource.AddFile( "materials/models/weapons/hatchet/copper/axe.vmt" )
-resource.AddFile( "materials/models/weapons/hatchet/copper/Copper.vtf" )
-resource.AddFile( "materials/models/weapons/hatchet/copper/Copper_n.vtf" )
-resource.AddFile( "materials/models/weapons/hatchet/stone/axe.vmt" )
-resource.AddFile( "materials/models/weapons/hatchet/stone/stone.vtf" )
-resource.AddFile( "materials/models/weapons/hatchet/stone/stone_n.vtf" )
-resource.AddFile( "materials/models/weapons/hatchet/iron/axe.vmt" )
-resource.AddFile( "materials/models/weapons/hatchet/iron/iron.vtf" )
-resource.AddFile( "materials/models/weapons/hatchet/iron/iron_n.vtf" )
-resource.AddFile( "materials/models/weapons/hands.vmt" )
-resource.AddFile( "materials/models/weapons/hands.vtf" )
-resource.AddFile( "materials/models/weapons/hands_normal.vtf" )
-
-resource.AddFile( "materials/gm_forest/oak_brk.vmt" )
-resource.AddFile( "materials/gm_forest/brg_eik_brn2.vmt" )
-resource.AddFile( "materials/gm_forest/brg_eik_brn2.vtf" )
-
-/*------------------------ Sounds ------------------------*/
-/*
-resource.AddFile( "sound/citizen_beaten1.wav" )
-resource.AddFile( "sound/citizen_beaten4.wav" )
-resource.AddFile( "sound/citizen_beaten5.wav" )
-resource.AddFile( "sound/cough1.wav" )
-resource.AddFile( "sound/cough2.wav" )
-resource.AddFile( "sound/cough3.wav" )
-resource.AddFile( "sound/cough4.wav" )