diff options
| -rw-r--r-- | gamemode/server/player_functions.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gamemode/server/player_functions.lua b/gamemode/server/player_functions.lua index 4ef39fd..561a618 100644 --- a/gamemode/server/player_functions.lua +++ b/gamemode/server/player_functions.lua @@ -604,7 +604,7 @@ function PlayerMeta:SaveCharacter() local ammo_types = { "ar2", "smg1", "pistol", "buckshot", "357", "grenade", "alyxgun", "xbowbolt", "AlyxGun", "RPG_Round","SMG1_Grenade", "SniperRound", "SniperPenetratedRound", "Grenade", "Thumper", "Gravity", "Battery", "GaussEnergy", "CombineCannon", "AirboatGun", "StriderMinigun", "StriderMinigunDirect", - "HelicopterGun", "AR2AltFire", "Grenade", "Hopwire", "CombineHeavyCannon", "ammo_proto1" + "HelicopterGun", "AR2AltFire", "Grenade", "Hopwire", "CombineHeavyCannon", "ammo_proto1", "slam" } for id, str in pairs( ammo_types ) do |
