diff options
Diffstat (limited to 'entities/weapons/bobs_shotty_base/cl_init.lua')
| -rw-r--r-- | entities/weapons/bobs_shotty_base/cl_init.lua | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/entities/weapons/bobs_shotty_base/cl_init.lua b/entities/weapons/bobs_shotty_base/cl_init.lua new file mode 100644 index 0000000..cb3dfa3 --- /dev/null +++ b/entities/weapons/bobs_shotty_base/cl_init.lua @@ -0,0 +1,9 @@ +include('shared.lua') + +SWEP.PrintName = "" // 'Nice' Weapon name (Shown on HUD) +SWEP.Slot = 4 // Slot in the weapon selection menu +SWEP.SlotPos = 1 // Position in the slot +SWEP.DrawAmmo = true // Should draw the default HL2 ammo counter // Should draw the default crosshair +SWEP.DrawWeaponInfoBox = true // Should draw the weapon info box +SWEP.BounceWeaponIcon = true // Should the weapon icon bounce? +SWEP.CSMuzzleFlashes = true
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