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-rw-r--r--entities/weapons/gms_advancedfishingrod.lua38
1 files changed, 38 insertions, 0 deletions
diff --git a/entities/weapons/gms_advancedfishingrod.lua b/entities/weapons/gms_advancedfishingrod.lua
new file mode 100644
index 0000000..56f6322
--- /dev/null
+++ b/entities/weapons/gms_advancedfishingrod.lua
@@ -0,0 +1,38 @@
+
+AddCSLuaFile()
+
+SWEP.Slot = 3
+SWEP.SlotPos = 1
+
+SWEP.Base = "gms_base_weapon"
+SWEP.PrintName = "Advanced Fishing Rod"
+SWEP.ViewModel = "models/Weapons/v_hands.mdl"
+SWEP.WorldModel = "models/props_junk/harpoon002a.mdl"
+
+SWEP.Purpose = "Used for fishing"
+SWEP.Instructions = "Primary fire: Fish from the water"
+
+SWEP.HoldType = "revolver"
+SWEP.NoTraceFix = true
+SWEP.HitDistance = 512
+SWEP.Mask = bit.bor( MASK_WATER, MASK_SOLID )
+
+function SWEP:PlaySwingSound()
+ self:PlaySound( "npc/vort/claw_swing" .. math.random( 1, 2 ) .. ".wav" )
+end
+
+function SWEP:OnHit( tr )
+ if ( CLIENT ) then return end
+
+ if ( tr.Hit && ( tr.MatType == MAT_SLOSH || string.find( tr.HitTexture, "water" ) ) ) then
+ self.Owner:DoProcess( "AdvancedFishing", 6, {
+ Chance = 70
+ } )
+ end
+
+end
+
+SWEP.FixWorldModel = true
+SWEP.FixWorldModelPos = Vector( 30, 2.5, -1 )
+SWEP.FixWorldModelAng = Angle( 90, 0, 90 )
+SWEP.FixWorldModelScale = 1