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path: root/entities/weapons/gms_essencedrainer.lua
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Diffstat (limited to 'entities/weapons/gms_essencedrainer.lua')
-rw-r--r--entities/weapons/gms_essencedrainer.lua38
1 files changed, 38 insertions, 0 deletions
diff --git a/entities/weapons/gms_essencedrainer.lua b/entities/weapons/gms_essencedrainer.lua
new file mode 100644
index 0000000..c23f65d
--- /dev/null
+++ b/entities/weapons/gms_essencedrainer.lua
@@ -0,0 +1,38 @@
+
+AddCSLuaFile()
+
+SWEP.Slot = 2
+SWEP.SlotPos = 1
+
+SWEP.Base = "gms_base_weapon"
+SWEP.PrintName = "Essence Drainer"
+SWEP.ViewModel = "models/Weapons/v_hands.mdl"
+SWEP.WorldModel = "models/props_combine/breentp_rings.mdl"
+
+SWEP.Purpose = "Drain the essence of things around you"
+SWEP.Instructions = "Primary fire: essence drain"
+
+SWEP.HoldType = "slam"
+
+SWEP.Primary.Damage = 0
+SWEP.Primary.Delay = 1
+SWEP.UseHands = true
+SWEP.Skin = 2
+
+SWEP.FixWorldModel = true
+SWEP.FixWorldModelPos = Vector( 4, -3.5, 3.5 )
+SWEP.FixWorldModelAng = Angle( 180, 180, 180 )
+SWEP.FixWorldModelScale = 0.05
+
+function SWEP:DoToolHit( ent )
+ if ( ent:IsRockModel() ) then
+ self.Owner:DoProcess( "Mining", 2, {
+ Entity = ent,
+ Chance = 25,
+ MinAmount = 1,
+ MaxAmount = 1,
+ } )
+ else
+ self:PlayHitSound()
+ end
+end