diff options
Diffstat (limited to 'gamemode/client')
| -rw-r--r-- | gamemode/client/cl_inventory.lua | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/gamemode/client/cl_inventory.lua b/gamemode/client/cl_inventory.lua index 92c3229..2534b91 100644 --- a/gamemode/client/cl_inventory.lua +++ b/gamemode/client/cl_inventory.lua @@ -22,9 +22,10 @@ local buttons = { txt = "Combinations", admin = false, }, + -- Set to false once complete { txt = "Equipment", - admin = false, + admin = true, }, { txt = "Props", @@ -180,7 +181,8 @@ function PANEL:Init() surface.SetTextPos( (titlePanel:GetWide()/2) - ( surface.GetTextSize(gmod.GetGamemode().Name)/2 ), (titlePanel:GetTall()/2) - (select( 2, surface.GetTextSize( gmod.GetGamemode().Name ) )/2) ) surface.DrawText( gmod.GetGamemode().Name ) end - + + kk = 1 for k,v in pairs(buttons) do if (v['admin'] and !LocalPlayer():IsAdmin()) then continue end @@ -188,7 +190,7 @@ function PANEL:Init() local btn = vgui.Create("DButton", buttonPanel) btn:SetText("") btn:SetSize( buttonPanel:GetWide(), 35 ) - btn:SetPos( 0, (k-1)*btn:GetTall() + ((k-1)*1) + (titlePanelWidth+10) ) + btn:SetPos( 0, (kk-1)*btn:GetTall() + ((kk-1)*1) + (titlePanelWidth+10) ) btn.Paint = function() draw.RoundedBox( 0, 0, 0, btn:GetWide(), btn:GetTall(), Color( 0, 0, 102 ) ) surface.SetFont( "ButtonText" ) @@ -204,7 +206,7 @@ function PANEL:Init() curDisplay = v['txt'] end - + kk = kk+1 end |
