diff options
Diffstat (limited to 'gamemode/craftablesystem/gunlabs/smggunlab.lua')
| -rw-r--r-- | gamemode/craftablesystem/gunlabs/smggunlab.lua | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/gamemode/craftablesystem/gunlabs/smggunlab.lua b/gamemode/craftablesystem/gunlabs/smggunlab.lua index 2540b19..e7f99d4 100644 --- a/gamemode/craftablesystem/gunlabs/smggunlab.lua +++ b/gamemode/craftablesystem/gunlabs/smggunlab.lua @@ -35,3 +35,202 @@ COMBI.Texture = "gms_icons/weapon_smg1.png" COMBI.SwepClass = "weapon_smg1" GMS.RegisterCombi( COMBI, "gms_smggunlab" ) + +/*---------------------------------M9K stuff------------------------------*/ + +/* M9k P90 */ +local COMBI = {} + +COMBI.Name = "P90" +COMBI.Description = "A refined version of an SMG" +COMBI.Entity = "gms_smggunlab" + +COMBI.Req = {} +COMBI.Req["Tech Gunslide"] = 1 +COMBI.Req["Tech Gungrip"] = 1 +COMBI.Req["Tech Gunbarrel"] = 1 +COMBI.Req["Tech Gunmagazine"] = 1 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 25 +COMBI.SkillReq["Hunting"] = 20 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_smgp90" + +GMS.RegisterCombi( COMBI, "gms_smggunlab" ) + +/* M9k Magdul PDR */ +local COMBI = {} + +COMBI.Name = "Magdul PDR" +COMBI.Description = "A refined version of an SMG" +COMBI.Entity = "gms_smggunlab" + +COMBI.Req = {} +COMBI.Req["Silver Gunslide"] = 1 +COMBI.Req["Silver Gungrip"] = 1 +COMBI.Req["Silver Gunbarrel"] = 1 +COMBI.Req["Silver Gunmagazine"] = 1 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 35 +COMBI.SkillReq["Hunting"] = 30 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_magpulpdr" + +GMS.RegisterCombi( COMBI, "gms_smggunlab" ) + + + +/* M9k MP90 */ +local COMBI = {} + +COMBI.Name = "MP90" +COMBI.Description = "A refined version of an SMG" +COMBI.Entity = "gms_smggunlab" + +COMBI.Req = {} +COMBI.Req["Gold Gunslide"] = 1 +COMBI.Req["Gold Gungrip"] = 1 +COMBI.Req["Gold Gunbarrel"] = 1 +COMBI.Req["Gold Gunmagazine"] = 1 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 45 +COMBI.SkillReq["Hunting"] = 40 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_mp9" + +GMS.RegisterCombi( COMBI, "gms_smggunlab" ) + + /*FN FAL*/ +local COMBI = {} + +COMBI.Name = "FN FAL" +COMBI.Description = "Fairly advanced Assault rifle, Pressing E and R at the same time will turn the gun between Automatic and Single shot." +COMBI.Entity = "gms_smggunlab" + +COMBI.Req = {} +COMBI.Req["Steel Gunslide"] = 1 +COMBI.Req["Steel Gungrip"] = 1 +COMBI.Req["Steel Gunbarrel"] = 1 +COMBI.Req["Steel Gunmagazine"] = 1 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 60 +COMBI.SkillReq["Hunting"] = 50 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_fal" + +GMS.RegisterCombi( COMBI, "gms_smggunlab" ) + +/* M9k KRISS Vector */ +local COMBI = {} + +COMBI.Name = "KRISS Vector" +COMBI.Description = "A refined version of an SMG" +COMBI.Entity = "gms_smggunlab" + +COMBI.Req = {} +COMBI.Req["Steel Gunslide"] = 1 +COMBI.Req["Steel Gungrip"] = 1 +COMBI.Req["Steel Gunbarrel"] = 1 +COMBI.Req["Steel Gunmagazine"] = 1 +COMBI.Req["Steel Reflex Scope"] = 1 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 50 +COMBI.SkillReq["Hunting"] = 45 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_vector" + +GMS.RegisterCombi( COMBI, "gms_smggunlab" ) + +/* M9k MP7 */ +local COMBI = {} + +COMBI.Name = "MP7" +COMBI.Description = "A refined version of an SMG" +COMBI.Entity = "gms_smggunlab" + +COMBI.Req = {} +COMBI.Req["Steel Gunslide"] = 1 +COMBI.Req["Steel Gungrip"] = 1 +COMBI.Req["Steel Gunbarrel"] = 1 +COMBI.Req["Steel Gunmagazine"] = 1 +COMBI.Req["Steel Weapon Scope"] = 1 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 60 +COMBI.SkillReq["Hunting"] = 50 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_mp7" + +GMS.RegisterCombi( COMBI, "gms_smggunlab" ) + +/* M9k Honey Badger */ +local COMBI = {} + +COMBI.Name = "Honey Badger" +COMBI.Description = "A refined version of an SMG" +COMBI.Entity = "gms_smggunlab" + +COMBI.Req = {} +COMBI.Req["Platinum Gunslide"] = 1 +COMBI.Req["Platinum Gungrip"] = 1 +COMBI.Req["Platinum Gunbarrel"] = 1 +COMBI.Req["Platinum Gunmagazine"] = 1 +COMBI.Req["Platinum Weapon Scope"] = 1 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 70 +COMBI.SkillReq["Hunting"] = 60 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_honeybadger" + +GMS.RegisterCombi( COMBI, "gms_smggunlab" ) + +/* Smg ammo */ +local COMBI = {} + +COMBI.Name = "SMG Ammo" +COMBI.Description = "If you wanna keep using the smg, you'll need this" +COMBI.Entity = "gms_smggunlab" + +COMBI.Req = {} +COMBI.Req["Iron"] = 50 +COMBI.Req["Gunpowder"] = 25 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 15 + +COMBI.Texture = "gms_icons/item_ammo_smg1.png" +COMBI.SwepClass = "item_ammo_smg1_large" + +GMS.RegisterCombi( COMBI, "gms_smggunlab" ) + +/* Assault Rifle Ammo */ +local COMBI = {} + +COMBI.Name = "Assault Rifle Ammo" +COMBI.Description = "If you wanna keep using your Assault Rifle weapons you'll need this" +COMBI.Entity = "gms_cedargunlab" + +COMBI.Req = {} +COMBI.Req["Iron"] = 10 +COMBI.Req["Gunpowder"] = 5 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 50 + +COMBI.Texture = "gms_icons/item_ammo_smg1.png" +COMBI.SwepClass = "item_ammo_ar2_large" + +GMS.RegisterCombi( COMBI, "gms_smggunlab" ) |
