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Diffstat (limited to 'gamemode/craftablesystem/gunlabs/smggunlab.lua')
-rw-r--r--gamemode/craftablesystem/gunlabs/smggunlab.lua199
1 files changed, 199 insertions, 0 deletions
diff --git a/gamemode/craftablesystem/gunlabs/smggunlab.lua b/gamemode/craftablesystem/gunlabs/smggunlab.lua
index 2540b19..e7f99d4 100644
--- a/gamemode/craftablesystem/gunlabs/smggunlab.lua
+++ b/gamemode/craftablesystem/gunlabs/smggunlab.lua
@@ -35,3 +35,202 @@ COMBI.Texture = "gms_icons/weapon_smg1.png"
COMBI.SwepClass = "weapon_smg1"
GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+
+/*---------------------------------M9K stuff------------------------------*/
+
+/* M9k P90 */
+local COMBI = {}
+
+COMBI.Name = "P90"
+COMBI.Description = "A refined version of an SMG"
+COMBI.Entity = "gms_smggunlab"
+
+COMBI.Req = {}
+COMBI.Req["Tech Gunslide"] = 1
+COMBI.Req["Tech Gungrip"] = 1
+COMBI.Req["Tech Gunbarrel"] = 1
+COMBI.Req["Tech Gunmagazine"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 25
+COMBI.SkillReq["Hunting"] = 20
+
+COMBI.Texture = "gms_icons/gms_weapon.png"
+COMBI.SwepClass = "m9k_smgp90"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+
+/* M9k Magdul PDR */
+local COMBI = {}
+
+COMBI.Name = "Magdul PDR"
+COMBI.Description = "A refined version of an SMG"
+COMBI.Entity = "gms_smggunlab"
+
+COMBI.Req = {}
+COMBI.Req["Silver Gunslide"] = 1
+COMBI.Req["Silver Gungrip"] = 1
+COMBI.Req["Silver Gunbarrel"] = 1
+COMBI.Req["Silver Gunmagazine"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 35
+COMBI.SkillReq["Hunting"] = 30
+
+COMBI.Texture = "gms_icons/gms_weapon.png"
+COMBI.SwepClass = "m9k_magpulpdr"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+
+
+
+/* M9k MP90 */
+local COMBI = {}
+
+COMBI.Name = "MP90"
+COMBI.Description = "A refined version of an SMG"
+COMBI.Entity = "gms_smggunlab"
+
+COMBI.Req = {}
+COMBI.Req["Gold Gunslide"] = 1
+COMBI.Req["Gold Gungrip"] = 1
+COMBI.Req["Gold Gunbarrel"] = 1
+COMBI.Req["Gold Gunmagazine"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 45
+COMBI.SkillReq["Hunting"] = 40
+
+COMBI.Texture = "gms_icons/gms_weapon.png"
+COMBI.SwepClass = "m9k_mp9"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+
+ /*FN FAL*/
+local COMBI = {}
+
+COMBI.Name = "FN FAL"
+COMBI.Description = "Fairly advanced Assault rifle, Pressing E and R at the same time will turn the gun between Automatic and Single shot."
+COMBI.Entity = "gms_smggunlab"
+
+COMBI.Req = {}
+COMBI.Req["Steel Gunslide"] = 1
+COMBI.Req["Steel Gungrip"] = 1
+COMBI.Req["Steel Gunbarrel"] = 1
+COMBI.Req["Steel Gunmagazine"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 60
+COMBI.SkillReq["Hunting"] = 50
+
+COMBI.Texture = "gms_icons/gms_weapon.png"
+COMBI.SwepClass = "m9k_fal"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+
+/* M9k KRISS Vector */
+local COMBI = {}
+
+COMBI.Name = "KRISS Vector"
+COMBI.Description = "A refined version of an SMG"
+COMBI.Entity = "gms_smggunlab"
+
+COMBI.Req = {}
+COMBI.Req["Steel Gunslide"] = 1
+COMBI.Req["Steel Gungrip"] = 1
+COMBI.Req["Steel Gunbarrel"] = 1
+COMBI.Req["Steel Gunmagazine"] = 1
+COMBI.Req["Steel Reflex Scope"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 50
+COMBI.SkillReq["Hunting"] = 45
+
+COMBI.Texture = "gms_icons/gms_weapon.png"
+COMBI.SwepClass = "m9k_vector"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+
+/* M9k MP7 */
+local COMBI = {}
+
+COMBI.Name = "MP7"
+COMBI.Description = "A refined version of an SMG"
+COMBI.Entity = "gms_smggunlab"
+
+COMBI.Req = {}
+COMBI.Req["Steel Gunslide"] = 1
+COMBI.Req["Steel Gungrip"] = 1
+COMBI.Req["Steel Gunbarrel"] = 1
+COMBI.Req["Steel Gunmagazine"] = 1
+COMBI.Req["Steel Weapon Scope"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 60
+COMBI.SkillReq["Hunting"] = 50
+
+COMBI.Texture = "gms_icons/gms_weapon.png"
+COMBI.SwepClass = "m9k_mp7"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+
+/* M9k Honey Badger */
+local COMBI = {}
+
+COMBI.Name = "Honey Badger"
+COMBI.Description = "A refined version of an SMG"
+COMBI.Entity = "gms_smggunlab"
+
+COMBI.Req = {}
+COMBI.Req["Platinum Gunslide"] = 1
+COMBI.Req["Platinum Gungrip"] = 1
+COMBI.Req["Platinum Gunbarrel"] = 1
+COMBI.Req["Platinum Gunmagazine"] = 1
+COMBI.Req["Platinum Weapon Scope"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 70
+COMBI.SkillReq["Hunting"] = 60
+
+COMBI.Texture = "gms_icons/gms_weapon.png"
+COMBI.SwepClass = "m9k_honeybadger"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+
+/* Smg ammo */
+local COMBI = {}
+
+COMBI.Name = "SMG Ammo"
+COMBI.Description = "If you wanna keep using the smg, you'll need this"
+COMBI.Entity = "gms_smggunlab"
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 50
+COMBI.Req["Gunpowder"] = 25
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 15
+
+COMBI.Texture = "gms_icons/item_ammo_smg1.png"
+COMBI.SwepClass = "item_ammo_smg1_large"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+
+/* Assault Rifle Ammo */
+local COMBI = {}
+
+COMBI.Name = "Assault Rifle Ammo"
+COMBI.Description = "If you wanna keep using your Assault Rifle weapons you'll need this"
+COMBI.Entity = "gms_cedargunlab"
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 10
+COMBI.Req["Gunpowder"] = 5
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Weapon_Crafting"] = 50
+
+COMBI.Texture = "gms_icons/item_ammo_smg1.png"
+COMBI.SwepClass = "item_ammo_ar2_large"
+
+GMS.RegisterCombi( COMBI, "gms_smggunlab" )