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-rw-r--r--gamemode/craftablesystem/misc/advtransmutator.lua74
-rw-r--r--gamemode/craftablesystem/misc/clock.lua14
-rw-r--r--gamemode/craftablesystem/misc/drinkingfountain.lua16
-rw-r--r--gamemode/craftablesystem/misc/factory.lua265
-rw-r--r--gamemode/craftablesystem/misc/fridge.lua14
-rw-r--r--gamemode/craftablesystem/misc/grindingstone.lua122
-rw-r--r--gamemode/craftablesystem/misc/resourcepack.lua15
-rw-r--r--gamemode/craftablesystem/misc/stove.lua232
-rw-r--r--gamemode/craftablesystem/misc/transmutator.lua74
9 files changed, 826 insertions, 0 deletions
diff --git a/gamemode/craftablesystem/misc/advtransmutator.lua b/gamemode/craftablesystem/misc/advtransmutator.lua
new file mode 100644
index 0000000..fea9e1e
--- /dev/null
+++ b/gamemode/craftablesystem/misc/advtransmutator.lua
@@ -0,0 +1,74 @@
+/* Advanced Transmutator */
+local COMBI = {}
+
+COMBI.Name = "Advanced Transmutator"
+COMBI.Description = "For transmutating wood."
+
+COMBI.Req = {}
+COMBI.Req["Gold"] = 35
+COMBI.Req["Maple"] = 30
+
+COMBI.Results = "gms_advancedtransmutator"
+COMBI.Texture = "gms_icons/gms_none.png"
+COMBI.BuildSiteModel = "models/props_wasteland/kitchen_fridge001a.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
+
+/*Teak*/
+local COMBI = {}
+
+COMBI.Name = "All Teak"
+COMBI.Description = "This type of wood can be used to make more advanced machinery."
+COMBI.Entity = "gms_advancedtransmutator"
+
+COMBI.Req = {}
+COMBI.Req["Maple"] = 1
+COMBI.Req["Gold"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Teak"] = 2
+
+COMBI.AllSmelt = true
+COMBI.Max = 200
+
+GMS.RegisterCombi( COMBI, "gms_advancedtransmutator" )
+
+------------------------------------------------------------------------
+
+local COMBI = {}
+
+COMBI.Name = "All Mahogany"
+COMBI.Description = "This type of wood can be used to make more advanced machinery."
+COMBI.Entity = "gms_advancedtransmutator"
+
+COMBI.Req = {}
+COMBI.Req["Teak"] = 1
+COMBI.Req["Steel"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Mahogany"] = 2
+
+COMBI.AllSmelt = true
+COMBI.Max = 200
+
+GMS.RegisterCombi( COMBI, "gms_advancedtransmutator" )
+
+------------------------------------------------------------------------
+
+local COMBI = {}
+
+COMBI.Name = "All Elm"
+COMBI.Description = "This type of wood can be used to make more advanced machinery."
+COMBI.Entity = "gms_advancedtransmutator"
+
+COMBI.Req = {}
+COMBI.Req["Mahogany"] = 1
+COMBI.Req["Platinum"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Elm"] = 2
+
+COMBI.AllSmelt = true
+COMBI.Max = 200
+
+GMS.RegisterCombi( COMBI, "gms_advancedtransmutator" )
diff --git a/gamemode/craftablesystem/misc/clock.lua b/gamemode/craftablesystem/misc/clock.lua
new file mode 100644
index 0000000..af986ea
--- /dev/null
+++ b/gamemode/craftablesystem/misc/clock.lua
@@ -0,0 +1,14 @@
+local COMBI = {}
+
+COMBI.Name = "Clock"
+COMBI.Description = "Shows you world time."
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 10
+COMBI.Req["Glass"] = 10
+
+COMBI.Results = "gms_clock_big"
+COMBI.Texture = "gms_icons/gms_clock_big.png"
+COMBI.BuildSiteModel = "models/props_trainstation/trainstation_clock001.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
diff --git a/gamemode/craftablesystem/misc/drinkingfountain.lua b/gamemode/craftablesystem/misc/drinkingfountain.lua
new file mode 100644
index 0000000..261099c
--- /dev/null
+++ b/gamemode/craftablesystem/misc/drinkingfountain.lua
@@ -0,0 +1,16 @@
+/* Drinking Fountain */
+local COMBI = {}
+
+COMBI.Name = "Drinking Fountain"
+COMBI.Description = "PORTABLE WATER?!"
+
+COMBI.Req = {}
+COMBI.Req["Copper"] = 50
+COMBI.Req["Iron"] = 50
+COMBI.Req["Water_Bottles"] = 50
+
+COMBI.Results = "gms_waterfountain"
+COMBI.Texture = "gms_icons/gms_waterfountain.png"
+COMBI.BuildSiteModel = "models/props/de_inferno/fountain.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
diff --git a/gamemode/craftablesystem/misc/factory.lua b/gamemode/craftablesystem/misc/factory.lua
new file mode 100644
index 0000000..31f8034
--- /dev/null
+++ b/gamemode/craftablesystem/misc/factory.lua
@@ -0,0 +1,265 @@
+/* Factory */
+local COMBI = {}
+
+COMBI.Name = "Factory"
+COMBI.Description = "You can use the factory to smelt resources into another and extract resources out of other resources."
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 200
+COMBI.Req["Copper"] = 100
+COMBI.Req["Stone"] = 50
+
+COMBI.Results = "gms_factory"
+COMBI.Texture = "gms_icons/gms_factory.png"
+COMBI.BuildSiteModel = "models/props_c17/factorymachine01.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
+
+/* Glass ( 10 ) */
+local COMBI = {}
+
+COMBI.Name = "Glass 10x"
+COMBI.Description = "Heats 25 sand together to form 10 glass."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Sand"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Glass"] = 10
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Glass ( 25 ) */
+local COMBI = {}
+
+COMBI.Name = "Glass 25x"
+COMBI.Description = "Heats 50 sand together to form 25 glass."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Sand"] = 50
+
+COMBI.Results = {}
+COMBI.Results["Glass"] = 25
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Glass ( 50 ) */
+local COMBI = {}
+
+COMBI.Name = "Glass 50x"
+COMBI.Description = "Heats 75 sand together to form 50 glass."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Sand"] = 75
+
+COMBI.Results = {}
+COMBI.Results["Glass"] = 50
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Iron from Stone ( 10 ) */
+local COMBI = {}
+
+COMBI.Name = "Iron 10x"
+COMBI.Description = "Smelting together 25 stone forms 10 iron."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 25
+
+COMBI.Results = {}
+COMBI.Results["Iron"] = 10
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Iron from Stone ( 25 ) */
+local COMBI = {}
+
+COMBI.Name = "Iron 25x"
+COMBI.Description = "Smelting together 50 stone forms 25 iron."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 50
+
+COMBI.Results = {}
+COMBI.Results["Iron"] = 25
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Iron from Stone ( 50 ) */
+local COMBI = {}
+
+COMBI.Name = "Iron 50x"
+COMBI.Description = "Smelting together 75 stone forms 50 iron."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 75
+
+COMBI.Results = {}
+COMBI.Results["Iron"] = 50
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Allsmelt Iron */
+local COMBI = {}
+
+COMBI.Name = "All Iron"
+COMBI.Description = "Iron can be used to create more advanced buildings and tools."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Iron_Ore"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Iron"] = 1
+
+COMBI.AllSmelt = true
+COMBI.Max = 200
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Allsmelt Copper */
+local COMBI = {}
+
+COMBI.Name = "All Copper"
+COMBI.Description = "Copper can be used to create more advanced buildings and tools."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Copper_Ore"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Copper"] = 1
+
+COMBI.AllSmelt = true
+COMBI.Max = 200
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Stone to Sand ( 10 ) */
+local COMBI = {}
+
+COMBI.Name = "Sand 10x"
+COMBI.Description = "Crushes 10 stone to 10 sand."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 10
+
+COMBI.Results = {}
+COMBI.Results["Sand"] = 10
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Stone to Sand ( 25 ) */
+local COMBI = {}
+
+COMBI.Name = "Sand 25x"
+COMBI.Description = "Crushes 20 stone to 25 sand."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Sand"] = 25
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Stone to Sand ( 50 ) */
+local COMBI = {}
+
+COMBI.Name = "Sand 50x"
+COMBI.Description = "Crushes 30 stone to 50 sand."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 30
+
+COMBI.Results = {}
+COMBI.Results["Sand"] = 50
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Resin ( 5 ) */
+local COMBI = {}
+
+COMBI.Name = "Resin 5x"
+COMBI.Description = "Extracts the resin from the wood."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Wood"] = 15
+COMBI.Req["Water_Bottles"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Resin"] = 5
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Resin ( 10 ) */
+local COMBI = {}
+
+COMBI.Name = "Resin 10x"
+COMBI.Description = "Extracts the resin from the wood."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Wood"] = 25
+COMBI.Req["Water_Bottles"] = 2
+
+COMBI.Results = {}
+COMBI.Results["Resin"] = 10
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Resin ( 25 ) */
+local COMBI = {}
+
+COMBI.Name = "Resin 25x"
+COMBI.Description = "Extracts the resin from the wood."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Wood"] = 50
+COMBI.Req["Water_Bottles"] = 4
+
+COMBI.Results = {}
+COMBI.Results["Resin"] = 25
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Plastic ( 10 ) */
+local COMBI = {}
+
+COMBI.Name = "Plastic 10x"
+COMBI.Description = "Solidifies the Resin, creating a natural plastic."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Resin"] = 10
+
+COMBI.Results = {}
+COMBI.Results["Plastic"] = 10
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
+
+/* Plastic ( 25 ) */
+local COMBI = {}
+
+COMBI.Name = "Plastic 25x"
+COMBI.Description = "Solidifies the Resin, creating a natural plastic."
+COMBI.Entity = "gms_factory"
+
+COMBI.Req = {}
+COMBI.Req["Resin"] = 20
+
+COMBI.Results = {}
+COMBI.Results["Plastic"] = 25
+
+GMS.RegisterCombi( COMBI, "gms_factory" )
diff --git a/gamemode/craftablesystem/misc/fridge.lua b/gamemode/craftablesystem/misc/fridge.lua
new file mode 100644
index 0000000..a67bb2a
--- /dev/null
+++ b/gamemode/craftablesystem/misc/fridge.lua
@@ -0,0 +1,14 @@
+/* Fridge */
+local COMBI = {}
+
+COMBI.Name = "Fridge"
+COMBI.Description = "You can use the fridge to store food in it. It will not spoil inside. Highly recommended."
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 20
+
+COMBI.Results = "gms_fridge"
+COMBI.Texture = "gms_icons/gms_fridge.png"
+COMBI.BuildSiteModel = "models/props_c17/FurnitureFridge001a.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
diff --git a/gamemode/craftablesystem/misc/grindingstone.lua b/gamemode/craftablesystem/misc/grindingstone.lua
new file mode 100644
index 0000000..d7da59e
--- /dev/null
+++ b/gamemode/craftablesystem/misc/grindingstone.lua
@@ -0,0 +1,122 @@
+/* Grinding Stone */
+local COMBI = {}
+
+COMBI.Name = "Grinding Stone"
+COMBI.Description = "You can use the grinding stone to smash resources into smaller things, such as stone into sand."
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 40
+
+COMBI.Results = "gms_grindingstone"
+COMBI.Texture = "gms_icons/gms_grindingstone.png"
+COMBI.BuildSiteModel = "models/props_combine/combine_mine01.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
+
+/* Stone to Sand x1 */
+local COMBI = {}
+
+COMBI.Name = "Sand"
+COMBI.Description = "Converts 1 stone to 1 sand."
+COMBI.Entity = "gms_grindingstone"
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Sand"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_grindingstone" )
+
+/* Stone to Sand x5 */
+local COMBI = {}
+
+COMBI.Name = "Sand 5x"
+COMBI.Description = "Converts 5 stone to 5 sand."
+COMBI.Entity = "gms_grindingstone"
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 5
+
+COMBI.Results = {}
+COMBI.Results["Sand"] = 5
+
+GMS.RegisterCombi( COMBI, "gms_grindingstone" )
+
+/* Stone to Sand x10 */
+local COMBI = {}
+
+COMBI.Name = "Sand10"
+COMBI.Description = "Converts 10 stone to 10 sand."
+COMBI.Entity = "gms_grindingstone"
+
+COMBI.Req = {}
+COMBI.Req["Stone"] = 10
+
+COMBI.Results = {}
+COMBI.Results["Sand"] = 10
+
+GMS.RegisterCombi( COMBI, "gms_grindingstone" )
+
+/* Grain to Flour x1 */
+local COMBI = {}
+
+COMBI.Name = "Flour"
+COMBI.Description = "Converts 2 Grain Seeds to 1 Flour."
+COMBI.Entity = "gms_grindingstone"
+
+COMBI.Req = {}
+COMBI.Req["Grain_Seeds"] = 2
+
+COMBI.Results = {}
+COMBI.Results["Flour"] = 1
+
+GMS.RegisterCombi( COMBI, "gms_grindingstone" )
+
+/* Grain to Flour x5 */
+local COMBI = {}
+
+COMBI.Name = "Flour 5x"
+COMBI.Description = "Converts 5 Grain Seeds to 3 Flour."
+COMBI.Entity = "gms_grindingstone"
+
+COMBI.Req = {}
+COMBI.Req["Grain_Seeds"] = 5
+
+COMBI.Results = {}
+COMBI.Results["Flour"] = 3
+
+GMS.RegisterCombi( COMBI, "gms_grindingstone" )
+
+/* Grain to Flour x10 */
+local COMBI = {}
+
+COMBI.Name = "Flour 10x"
+COMBI.Description = "Converts 10 Grain Seeds to 7 Flour."
+COMBI.Entity = "gms_grindingstone"
+
+COMBI.Req = {}
+COMBI.Req["Grain_Seeds"] = 10
+
+COMBI.Results = {}
+COMBI.Results["Flour"] = 7
+
+GMS.RegisterCombi( COMBI, "gms_grindingstone" )
+
+/* All Grain to Flour*/
+local COMBI = {}
+
+COMBI.Name = "All Flour"
+COMBI.Description = "Converts Grain Seeds to Flour ( 10:6 )."
+COMBI.Entity = "gms_grindingstone"
+
+COMBI.Req = {}
+COMBI.Req["Grain_Seeds"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Flour"] = 1
+
+COMBI.AllSmelt = true
+COMBI.Max = 25
+
+GMS.RegisterCombi( COMBI, "gms_grindingstone" )
diff --git a/gamemode/craftablesystem/misc/resourcepack.lua b/gamemode/craftablesystem/misc/resourcepack.lua
new file mode 100644
index 0000000..172bef2
--- /dev/null
+++ b/gamemode/craftablesystem/misc/resourcepack.lua
@@ -0,0 +1,15 @@
+/* Resource Pack */
+local COMBI = {}
+
+COMBI.Name = "Resource Pack"
+COMBI.Description = "You can use the resource pack to store multiple resources in it. Highly recommended."
+
+COMBI.Req = {}
+COMBI.Req["Wood"] = 20
+COMBI.Req["Stone"] = 10
+
+COMBI.Results = "gms_resourcepack"
+COMBI.Texture = "gms_icons/gms_resourcepack.png"
+COMBI.BuildSiteModel = "models/items/item_item_crate.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
diff --git a/gamemode/craftablesystem/misc/stove.lua b/gamemode/craftablesystem/misc/stove.lua
new file mode 100644
index 0000000..4a8291c
--- /dev/null
+++ b/gamemode/craftablesystem/misc/stove.lua
@@ -0,0 +1,232 @@
+/* Stove */
+local COMBI = {}
+
+COMBI.Name = "Stove"
+COMBI.Description = "Using a stove, you can cook without having to light a fire."
+
+COMBI.Req = {}
+COMBI.Req["Copper"] = 35
+COMBI.Req["Iron"] = 35
+COMBI.Req["Wood"] = 35
+
+COMBI.Results = "gms_stove"
+COMBI.Texture = "gms_icons/gms_stove.png"
+COMBI.BuildSiteModel = "models/props_c17/furniturestove001a.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
+
+/* Casserole */
+local COMBI = {}
+
+COMBI.Name = "Casserole"
+COMBI.Description = "Put a little spiced trout over the fire to make this delicious casserole."
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Trout"] = 1
+COMBI.Req["Herbs"] = 3
+COMBI.FoodValue = 400
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Fried meat */
+local COMBI = {}
+
+COMBI.Name = "Fried Meat"
+COMBI.Description = "Simple fried meat."
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Meat"] = 1
+
+COMBI.FoodValue = 250
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Sushi */
+local COMBI = {}
+
+COMBI.Name = "Sushi"
+COMBI.Description = "For when you like your fish raw."
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Bass"] = 2
+
+COMBI.FoodValue = 300
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Fish soup */
+local COMBI = {}
+
+COMBI.Name = "Fish Soup"
+COMBI.Description = "Fish soup, pretty good!"
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Bass"] = 1
+COMBI.Req["Trout"] = 1
+COMBI.Req["Spices"] = 2
+COMBI.Req["Water_Bottles"] = 2
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Cooking"] = 2
+
+COMBI.FoodValue = 400
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Meatballs */
+local COMBI = {}
+
+COMBI.Name = "Meatballs"
+COMBI.Description = "Processed meat."
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Meat"] = 1
+COMBI.Req["Spices"] = 1
+COMBI.Req["Water_Bottles"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Cooking"] = 2
+
+COMBI.FoodValue = 400
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Fried fish */
+local COMBI = {}
+
+COMBI.Name = "Fried Fish"
+COMBI.Description = "Simple fried fish."
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Bass"] = 1
+COMBI.FoodValue = 200
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Berry Pie */
+local COMBI = {}
+
+COMBI.Name = "Berry Pie"
+COMBI.Description = "Yummy, berry pie reminds me of home!"
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Dough"] = 2
+COMBI.Req["Water_Bottles"] = 2
+COMBI.Req["Berries"] = 5
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Cooking"] = 5
+
+COMBI.FoodValue = 700
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Rock cake */
+local COMBI = {}
+
+COMBI.Name = "Rock Cake"
+COMBI.Description = "Crunchy!"
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Iron"] = 2
+COMBI.Req["Herbs"] = 1
+COMBI.FoodValue = 50
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Salad */
+local COMBI = {}
+
+COMBI.Name = "Salad"
+COMBI.Description = "Everything for survival, I guess."
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Herbs"] = 2
+COMBI.FoodValue = 100
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Meal */
+local COMBI = {}
+
+COMBI.Name = "Meal"
+COMBI.Description = "The ultimate meal. Delicious!"
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Herbs"] = 5
+COMBI.Req["Salmon"] = 1
+COMBI.Req["Meat"] = 2
+COMBI.Req["Spices"] = 3
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Cooking"] = 20
+
+COMBI.FoodValue = 1000
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Shark soup */
+local COMBI = {}
+
+COMBI.Name = "Shark Soup"
+COMBI.Description = "Man this is good."
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Shark"] = 2
+COMBI.Req["Herbs"] = 3
+COMBI.Req["Spices"] = 2
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Cooking"] = 15
+
+COMBI.FoodValue = 850
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Bread */
+local COMBI = {}
+
+COMBI.Name = "Bread"
+COMBI.Description = "Good old bread."
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Dough"] = 2
+COMBI.Req["Water_Bottles"] = 1
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Cooking"] = 5
+
+COMBI.FoodValue = 800
+
+GMS.RegisterCombi( COMBI, "Cooking" )
+
+/* Hamburger */
+local COMBI = {}
+
+COMBI.Name = "Hamburger"
+COMBI.Description = "A hamburger! Yummy!"
+COMBI.Entity = "gms_stove"
+
+COMBI.Req = {}
+COMBI.Req["Dough"] = 2
+COMBI.Req["Water_Bottles"] = 1
+COMBI.Req["Meat"] = 2
+
+COMBI.SkillReq = {}
+COMBI.SkillReq["Cooking"] = 3
+
+COMBI.FoodValue = 850
+
+GMS.RegisterCombi( COMBI, "Cooking" )
diff --git a/gamemode/craftablesystem/misc/transmutator.lua b/gamemode/craftablesystem/misc/transmutator.lua
new file mode 100644
index 0000000..9724844
--- /dev/null
+++ b/gamemode/craftablesystem/misc/transmutator.lua
@@ -0,0 +1,74 @@
+/* Transmutator */
+local COMBI = {}
+
+COMBI.Name = "Transmutator"
+COMBI.Description = "For transmutating wood."
+
+COMBI.Req = {}
+COMBI.Req["Tech"] = 35
+COMBI.Req["Wood"] = 30
+COMBI.Req["Iron"] = 10
+
+COMBI.Results = "gms_transmutator"
+COMBI.Texture = "gms_icons/gms_none.png"
+COMBI.BuildSiteModel = "models/props_wasteland/kitchen_stove002a.mdl"
+
+GMS.RegisterCombi( COMBI, "Structures" )
+
+local COMBI = {}
+
+COMBI.Name = "All Oak"
+COMBI.Description = "This type of wood can be used to make more advanced machinery."
+COMBI.Entity = "gms_transmutator"
+
+COMBI.Req = {}
+COMBI.Req["Wood"] = 1
+COMBI.Req["Iron"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Oak"] = 2
+
+COMBI.AllSmelt = true
+COMBI.Max = 200
+
+GMS.RegisterCombi( COMBI, "gms_transmutator" )
+
+------------------------------------------------------------------------
+
+local COMBI = {}
+
+COMBI.Name = "All Cedar"
+COMBI.Description = "This type of wood can be used to make more advanced machinery."
+COMBI.Entity = "gms_transmutator"
+
+COMBI.Req = {}
+COMBI.Req["Oak"] = 1
+COMBI.Req["Tech"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Cedar"] = 2
+
+COMBI.AllSmelt = true
+COMBI.Max = 200
+
+GMS.RegisterCombi( COMBI, "gms_transmutator" )
+
+------------------------------------------------------------------------
+
+local COMBI = {}
+
+COMBI.Name = "All Maple"
+COMBI.Description = "This type of wood can be used to make more advanced machinery."
+COMBI.Entity = "gms_transmutator"
+
+COMBI.Req = {}
+COMBI.Req["Cedar"] = 1
+COMBI.Req["Silver"] = 1
+
+COMBI.Results = {}
+COMBI.Results["Maple"] = 2
+
+COMBI.AllSmelt = true
+COMBI.Max = 200
+
+GMS.RegisterCombi( COMBI, "gms_transmutator" )