diff options
Diffstat (limited to 'gamemode/itemsystem/common.lua')
| -rw-r--r-- | gamemode/itemsystem/common.lua | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/gamemode/itemsystem/common.lua b/gamemode/itemsystem/common.lua index 512bec5..edaac31 100644 --- a/gamemode/itemsystem/common.lua +++ b/gamemode/itemsystem/common.lua @@ -1,9 +1,13 @@ --This file holds a bunch of common functions that happen in items. They're seperated out here so that they're easy to change if there's a bug somewhere. +--[[ +Provides: + startProcessGeneric(player_player, string_message, number_time, function_ondone) + Freezes the player, creates the loading bar, and calls ondone when the timer is up. +]] ---Freezes the player, creates the loading bar, and calls ondone when the timer is up. function startProcessGeneric(player, string, time, ondone) - if(player.InProcess) then - self.Owner:SendMessage("You can't do that much at once!", 3, Color(255, 255, 255, 255)) + if (player.InProcess) then + player:SendMessage("You can't do that much at once!", 3, Color(255, 255, 255, 255)) return end player.InProcess = true |
