diff options
Diffstat (limited to 'gamemode/itemsystem/items/berry.lua')
| -rw-r--r-- | gamemode/itemsystem/items/berry.lua | 35 |
1 files changed, 18 insertions, 17 deletions
diff --git a/gamemode/itemsystem/items/berry.lua b/gamemode/itemsystem/items/berry.lua index acf018d..77a3a35 100644 --- a/gamemode/itemsystem/items/berry.lua +++ b/gamemode/itemsystem/items/berry.lua @@ -9,29 +9,30 @@ if(SERVER) then util.AddNetworkString( "gms_eatberry" ) end +local eat_client = function(ln, player) + net.Start("gms_eatberry") + net.SendToServer() +end + +local finishedeating = function() + player:DecResource( "Berries", 1 ) + player:SendMessage( "You're a little less hungry and thirsty now.", 3, Color( 10, 200, 10, 255 ) ) + --Set hunger and thirst + player:SetFood(math.Clamp(player.Hunger+100,0,1000)) + player:SetThirst(math.Clamp(player.Thirst+100,0,1000)) +end + local eat = function(ln, player) - if(CLIENT) then - net.Start("gms_eatberry") - net.SendToServer() - end - if(SERVER) then - if(player.Resources["Berries"] <= 0) then - player:SendMessage( "You don't have enough to do that!", 3, Color( 10, 200, 10, 255 ) ) - return - end - startProcessGeneric(player,"Eating some berries",3,function() - player:DecResource( "Berries", 1 ) - player:SendMessage( "You're a little less hungry and thirsty now.", 3, Color( 10, 200, 10, 255 ) ) - --Set hunger and thirst - player:SetFood(math.Clamp(player.Hunger+100,0,1000)) - player:SetThirst(math.Clamp(player.Thirst+100,0,1000)) - end) + if(player.Resources["Berries"] <= 0) then + player:SendMessage( "You don't have enough to do that!", 3, Color( 10, 200, 10, 255 ) ) + return end + startProcessGeneric(player,"Eating some berries",3,finishedeating) end net.Receive( "gms_eatberry", eat) ITEM.Actions = {} genericMakeDroppable(ITEM) -ITEM.Actions["Eat Berry"] = eat +ITEM.Actions["Eat Berry"] = eat_client GMS.RegisterResource(ITEM) |
