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-rw-r--r--gamemode/itemsystem/items/grainseeds.lua21
1 files changed, 6 insertions, 15 deletions
diff --git a/gamemode/itemsystem/items/grainseeds.lua b/gamemode/itemsystem/items/grainseeds.lua
index 9b22a0b..5b7ba3c 100644
--- a/gamemode/itemsystem/items/grainseeds.lua
+++ b/gamemode/itemsystem/items/grainseeds.lua
@@ -5,22 +5,13 @@ ITEM.Description = "Something you can plant, or mash up into flour"
ITEM.Icon = "test.png"
ITEM.UniqueData = false
-local drop1 = function(player)
- print("Drop 1 called")
-end
-
-local dropall = function(player)
- print("Drop all called")
-end
-local dropx = function(player)
- print("Drop x called")
+--Things needed to make something plantable
+ITEM.GrowTime = 1
+ITEM.OnGrow = function(self, aor, owner)
+ GAMEMODE.MakeGenericPlant( owner, self:GetPos() + Vector( math.random( -10, 10 ), math.random( -10, 10 ), 0 ), "models/props_foliage/cattails.mdl" )
end
-
-ITEM.Actions = {}
-ITEM.Actions["Drop"] = {}
-ITEM.Actions["Drop"]["Drop 1"] = drop1
-ITEM.Actions["Drop"]["Drop all"] = dropall
-ITEM.Actions["Drop"]["Drop X"] = dropx
+genericMakePlantable(ITEM)
+genericMakeDroppable(ITEM)
GMS.RegisterResource(ITEM)