diff options
Diffstat (limited to 'gamemode/itemsystem/items/waterbottle.lua')
| -rw-r--r-- | gamemode/itemsystem/items/waterbottle.lua | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/gamemode/itemsystem/items/waterbottle.lua b/gamemode/itemsystem/items/waterbottle.lua index df43749..944d501 100644 --- a/gamemode/itemsystem/items/waterbottle.lua +++ b/gamemode/itemsystem/items/waterbottle.lua @@ -1,7 +1,7 @@ ITEM = {} -ITEM.Name = "Water Bottle" -ITEM.Description = "A delicious edible!" +ITEM.Name = "Water Bottles" +ITEM.Description = "Something you can drink!" ITEM.Icon = "test.png" ITEM.UniqueData = false @@ -9,20 +9,20 @@ if(SERVER) then util.AddNetworkString( "gms_drinkwaterbottle" ) end -local eat_client = function(ln, player) +local drink_client = function(ln, player) net.Start("gms_drinkwaterbottle") net.SendToServer() end -local finisheddrink = function() - player:DecResource( "Water Bottle", 1 ) - player:SendMessage( "You're a little less hungry and thirsty now.", 3, Color( 10, 200, 10, 255 ) ) +local finisheddrink = function(player) + player:DecResource( "Water Bottles", 1 ) + player:SendMessage( "You're a little less thirsty now.", 3, Color( 10, 200, 10, 255 ) ) --Set thirst player:SetThirst(math.Clamp(player.Thirst+100,0,1000)) end local drink = function(ln, player) - if(player.Resources["Water Bottle"] <= 0) then + if(player.Resources["Water Bottles"] <= 0) then player:SendMessage( "You don't have enough to do that!", 3, Color( 10, 200, 10, 255 ) ) return end |
