diff options
Diffstat (limited to 'gamemode/server/player_functions.lua')
| -rw-r--r-- | gamemode/server/player_functions.lua | 38 |
1 files changed, 20 insertions, 18 deletions
diff --git a/gamemode/server/player_functions.lua b/gamemode/server/player_functions.lua index b335553..09de491 100644 --- a/gamemode/server/player_functions.lua +++ b/gamemode/server/player_functions.lua @@ -150,9 +150,9 @@ function PlayerMeta:SetResource( resource, int ) PrintTable(resource) print(int) - if ( !self.Resources[resource] ) then self.Resources[resource] = 0 end + --if ( !self.Resources[resource] ) then self.Resources[resource] = 0 end - self.Resources[resource] = int + --self.Resources[resource] = int if(net.Start("gms_SetResource",false)) then net.WriteString(resource.Name) @@ -186,6 +186,10 @@ function PlayerMeta:IncResource( resource, int ) if ( !self.Resources[resource] ) then self.Resources[resource] = 0 end local all = self:GetAllResources() local max = self.MaxResources + print("When adding resources, max resource is:") + print(max) + print("All is:") + print(all) if ( all + int > max ) then self.Resources[resource] = self.Resources[resource] + ( max - all ) @@ -196,10 +200,12 @@ function PlayerMeta:IncResource( resource, int ) end self:SetResource(resource, self:GetResource( resource )) + print("Now all is:") + print(self:GetAllResources()) end function PlayerMeta:DecResource( resource, int ) - if ( !self.Resources[resource] ) then self.Resources[resource] = 0 end + if ( self.Resources[resource] == nil ) then self.Resources[resource] = 0 end self.Resources[resource] = self.Resources[resource] - int local r = self.Resources[resource] @@ -215,12 +221,14 @@ function PlayerMeta:DecResource( resource, int ) end function PlayerMeta:GetAllResources() + print("Totaling data in:") + PrintTable(self.Resources) local num = 0 for k, v in pairs( self.Resources ) do num = num + v end - + print("Total was " .. num) return num end @@ -290,6 +298,9 @@ function PlayerMeta:GetBuildingSite() end function PlayerMeta:DropResource( resource, int ) + print("PlayerMeta:DropResource") + print("Resource:" .. resource) + print("Ammount:" .. int) local nearby = {} for k, v in pairs( ents.FindByClass( "gms_resource*" ) ) do @@ -653,18 +664,9 @@ end function PlayerMeta:CancelProcess() if ( !self.InProcess ) then return end - - local v = self.ProcessTable - if ( !v.Cancel ) then return end - - if ( v.Owner and v.Owner != NULL and IsValid( v.Owner ) ) then - v.Owner:Freeze( false ) - v.Owner:StopProcessBar() - v.Owner.InProcess = false - v.Owner:SendMessage( "Cancelled.", 3, Color( 200, 0, 0, 255 ) ) - end - - v.IsStopped = true - timer.Destroy( "GMS_ProcessTimer_" .. v.TimerID ) - GAMEMODE:RemoveProcessThink( v ) + timer.Destroy("process") + self:Freeze(false) + self.InProcess = false + self:SendMessage( "Cancelled.", 3, Color( 200, 0, 0, 255 ) ) + self:StopProcessBar() end |
