index
:
gmstranded
development
hotfix
master
The GMS code from a dead community, feel free to copy/work on/re-release I guess
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
entities
Commit message (
Expand
)
Author
Age
*
Fixed bug with structures not showing up correctly client side
development
Alexander Pickering
2016-06-02
*
Fixed buildsites not showing correctly
Alexander Pickering
2016-05-31
*
More work on structure system
Alexander Pickering
2016-05-27
*
more work on the structure system
Alexander Pickering
2016-05-25
*
particle test
Scott
2016-05-21
*
Some changes
Scott
2016-05-21
*
Fixed spawning with admin menu
Scott
2016-05-21
*
Some changes
Scott
2016-05-15
*
Completely stripped out ren
Alexander Pickering
2016-05-14
*
Added timer to gravestone
Scott
2016-05-08
*
Merge branch 'master' of ssh://cogarr.net:43/home/git/gmstranded
Alexander Pickering
2016-05-07
|
\
|
*
Gravestone fixed
Scott
2016-05-07
*
|
Did some refactoring
Alexander Pickering
2016-05-06
|
/
*
Added all gun chunk icons
Alexander Pickering
2016-05-06
*
Added nicer models for the bed and campfire
Alexander Pickering
2016-05-06
*
Added bed entity
Alexander Pickering
2016-05-05
*
Added camp fire
Alexander Pickering
2016-05-05
*
Fixed plant eating
Alexander Pickering
2016-04-30
*
Started split to expidition
Alexander Pickering
2016-04-22
*
Started work on createing furnace generic
Alexander Pickering
2016-04-22
*
Fixed folder nameing so the gamemode can be tested
Alexander Pickering
2016-04-22
*
Buildsites fixed so they determine if a player is in the build site correctly
Alexander Pickering
2016-04-20
*
Initial commit
Alexander Pickering
2016-04-16