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path: root/content/materials/models/weapons/gms/pickaxe_copper.vmt
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"VertexLitGeneric"
{
	"$baseTexture"	"models/weapons/gms/pickaxe_copper"
	"$bumpmap"		"models/weapons/gms/pickaxe_normal_metal"
	"$surfaceprop"	"metal"
	"$normalmapalphaenvmapmask"	"1"
}