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path: root/entities/weapons/bobs_scoped_base/cl_init.lua
blob: cb3dfa3ede3c5f873719953c0d68c2d237bb93f2 (plain)
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include('shared.lua')

SWEP.PrintName				= ""				// 'Nice' Weapon name (Shown on HUD)	
SWEP.Slot				= 4				// Slot in the weapon selection menu
SWEP.SlotPos				= 1				// Position in the slot
SWEP.DrawAmmo				= true				// Should draw the default HL2 ammo counter				// Should draw the default crosshair
SWEP.DrawWeaponInfoBox			= true				// Should draw the weapon info box
SWEP.BounceWeaponIcon   			= true				// Should the weapon icon bounce?
SWEP.CSMuzzleFlashes			= true