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include('shared.lua')
SWEP.PrintName = "" // 'Nice' Weapon name (Shown on HUD)
SWEP.Slot = 4 // Slot in the weapon selection menu
SWEP.SlotPos = 1 // Position in the slot
SWEP.DrawAmmo = true // Should draw the default HL2 ammo counter // Should draw the default crosshair
SWEP.DrawWeaponInfoBox = true // Should draw the weapon info box
SWEP.BounceWeaponIcon = true // Should the weapon icon bounce?
SWEP.CSMuzzleFlashes = true
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