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path: root/gamemode/cl_deathmenu.lua
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surface.CreateFont( "Header", {
	font = "Arial", -- Use the font-name which is shown to you by your operating system Font Viewer, not the file name
	size = 16,
	weight = 500,
	blursize = 0,
	scanlines = 0,
	antialias = true,
	underline = false,
	italic = false,
	strikeout = false,
	symbol = false,
	rotary = false,
	shadow = false,
	additive = false,
	outline = false,
} )

surface.CreateFont( "Items", {
	font = "Arial", -- Use the font-name which is shown to you by your operating system Font Viewer, not the file name
	size = 14,
	weight = 0,
	blursize = 0,
	scanlines = 0,
	antialias = true,
	underline = false,
	italic = false,
	strikeout = false,
	symbol = false,
	rotary = false,
	shadow = false,
	additive = false,
	outline = false,
} )



active = 0

local res
local wep
local dmFrame
	
local function receive_message(len)

res = net.ReadTable()
wep = net.ReadTable()

for k,v in pairs(wep) do
		print("death weapon: "..k.." : "..v)
	end
	for k,v in pairs(res) do
		print("death resource: "..k.." : "..v)
	end

if (active == 0) then dmFrame = vgui.Create("dmFrame") active = 1 end
	
end
net.Receive('deathmenu', receive_message)



local PANEL = {}

width = 100
height = 100

function PANEL:Init()
	
	self:SetSize( 440, 400 )
	self:Center()
	self:MakePopup()
	self:SetTitle("")
	
	local pnl = vgui.Create( "DPanel", self )
	pnl:SetSize(self:GetWide()-10, self:GetTall()-25)
	pnl:SetPos(5,25)
	
	local DScrollPanel = vgui.Create( "DScrollPanel", pnl )
	DScrollPanel:SetSize( pnl:GetWide(), pnl:GetTall() )
	DScrollPanel:SetPos( 0, 0 )
	
	// Weapons
	
	local wepPnlHeader = vgui.Create("DPanel", DScrollPanel)
	wepPnlHeader:SetSize( DScrollPanel:GetWide(), 25 )
	wepPnlHeader:SetPos(0,0)
	wepPnlHeader.Paint = function()
		
		draw.RoundedBox( 0, 0, 0, wepPnlHeader:GetWide(), wepPnlHeader:GetTall(), Color( 48, 48, 48, 255 ) )
		draw.SimpleText( "Weapons", "Header", 30, 12, Color(255, 255, 255), 1, 1 )
	end
	
	column = 1
	row = 1
	XOffset = 12
	for k,v in pairs(wep) do
		local wepPNL = vgui.Create( "DButton", DScrollPanel )
		wepPNL:SetSize( width, height )
		if (k/4 <= column) then
			wepPNL:SetPos( (row-1)*(width+2) + XOffset,(column-1)*(height+2) + 25)
			row=row+1
		else
			column=column+1
			row=1
			wepPNL:SetPos( (row-1)*(width+2) + XOffset,(column-1)*(height+2) + 25)
			row=row+1
		end
		
		wepPNL:SetDrawBackground( false )
		
		wepPNL.Paint = function()
		
			draw.RoundedBox( 0, 0, 0, wepPNL:GetWide(), wepPNL:GetTall(), Color(69,69,69,125) )
			
			surface.SetFont("Items")
			surface.SetTextColor( 0,0,0 )
			surface.SetTextPos( (width/2)-(surface.GetTextSize(v)/2), height-20 )
			surface.DrawText(v)
		end
		
		wepPNL.DoClick = function()
			if (!LocalPlayer():HasWeapon(v)) then
				
				net.Start('givePlayerWeapon')
					net.WriteString(v)
					for i,o in pairs(wep) do
						if (v == o) then
							net.WriteInt(i, 32)
							table.remove(wep,i)
						end
					end
					wepPNL:Remove()
					
				net.SendToServer()
			end
		end
		
		local img = vgui.Create("DImage", wepPNL)
		img:SetPos(0, 0)
		img:SetSize(wepPNL:GetSize())
		img:SetImage("gms_icons/gms_weapon.png")
		
		
	end
	
	// Resources
	
	local resPnlHeader = vgui.Create("DPanel", DScrollPanel)
	resPnlHeader:SetSize( DScrollPanel:GetWide(), 25 )
	resPnlHeader:SetPos(0,column*height + 25)
	resPnlHeader.Paint = function()
		draw.RoundedBox( 0, 0, 0, resPnlHeader:GetWide(), resPnlHeader:GetTall(), Color( 48, 48, 48, 255 ) )
		draw.SimpleText( "Resources", "Header", 35, 12, Color(255, 255, 255), 1, 1 )
	end
	
	row2 = 1
	column2 = 1
	for k,v in pairs(res) do
		local resPNL = vgui.Create( "DButton", DScrollPanel )
		resPNL:SetSize( width, height )
		if (k/4 <= column2) then
			resPNL:SetPos( (row2-1)*(width+2) + XOffset,(column2-1)*(height+2) + (column*height + 50))
			row2=row2+1
		else
			column2=column2+1
			row2=1
			resPNL:SetPos( (row2-1)*(width+2) + XOffset,(column2-1)*(height+2) + (column*height + 50))
			row2=row2+1
		end
		
		local tbl1 = string.Split(res[k], " ")
		local tbl2 = string.Split(tbl1[#tbl1], "x")
		
		local amount = tbl2[2]
			
		resPNL.DoClick = function()
			local mb = DermaMenu()
			
			addMenuButton(mb, resPNL, "Take x1", amount, 1, v)
			addMenuButton(mb, resPNL, "Take x5", amount, 5, v)
			addMenuButton(mb, resPNL, "Take x10", amount, 10, v)
			addMenuButton(mb, resPNL, "Take All", amount, amount, v)
			
			
			mb:Open()
		end
		
		resPNL.Paint = function()
			draw.RoundedBox( 0, 0, 0, resPNL:GetWide(), resPNL:GetTall(), Color( 69, 69, 69, 125 ) )
			
			
			surface.SetFont("Items")
			surface.SetTextColor( 0,0,0 )
			surface.SetTextPos( (width/2)-(surface.GetTextSize(v)/2), height-20 )
			surface.DrawText(v)
		
		end
		
		local img = vgui.Create("DImage", resPNL)
		img:SetPos(0, 0)
		img:SetSize(resPNL:GetSize())
		img:SetImage("gms_icons/gms_resourcepack.png")
	end
	
end

function getResName(str)
	spl = string.Split(str, " ")
	table.remove(spl)
	return string.Implode(" ", spl)
end

function addMenuButton(mb, resPNL, name, amount, remove, v)
	mb:AddOption(name, function()
		
		if (amount - remove <= 0) then
			
			if (amount - remove == 0) then
				amount = 0
				for i,o in pairs(res) do
					if (getResName(v) == getResName(o)) then
						giveRes(getResName(o), remove, i)
						table.remove(res, i)
					end
				end
				resPNL:Remove()
			else
					
				num1 = amount - remove
				num2 = remove + num1
				amount = 0
				
						
				for i,o in pairs(res) do
					if (getResName(v) == getResName(o)) then
						giveRes(getResName(o), num2, i)
						table.remove(res,i)
					end
				end
						
				resPNL:Remove()
			end
			
		else
			
			amount = amount - remove
					
					
			for i,o in pairs(res) do
				if (getResName(v) == getResName(o)) then
					giveRes(getResName(o), remove, i)
					res[i] = getResName(o) .. " x" .. amount
					v = res[i]
				end
			end
			
		end
		
	end)
end

function PANEL:Close()
	active = 0
	self:Remove()
end

function giveRes(res, amount, slot)
		
	net.Start('givePlayerResource')
		net.WriteString(res)
		net.WriteInt(amount, 32)
		net.WriteInt(slot, 32)
		
	net.SendToServer()
	
end

function PANEL:Paint( w, h )
	draw.RoundedBox( 0, 0, 0, w, h, Color( 69, 69, 69, 125 ) )
end

vgui.Register( "dmFrame", PANEL, "DFrame" )