summaryrefslogtreecommitdiff
path: root/gamemode/configure_me.lua
blob: 6e26eb92fb1dd6a2582ab29501e0a1ebf3d82114 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
/*  Authors!

    The Stranded Team!
    jA_cOp, prop_dynamic, Chewgum, Wokkel, robotboy655

    Additional content by
    Djarex, Scott, Apickx
*/

//Make sure that this is the gamemode folder name
GM.GAMEMODE_FOLDER_NAME = "gmsurvival"


if (GMS == nil) then GMS = {} end

//If you're experienceing network latency, lowering this might help. If too low, might cause graphical errors on the client when displaying resources
//max:32
GMS.NETINT_BITCOUNT = 16

//NPC's that drop loot balls
GMS.LootableNPCs = {
  "npc_antlion",
  "npc_antlionguard",
  "npc_crow",
  "npc_seagull",
  "npc_pigeon",
  "npc_zombie"
}

//SteamID's of any developers, this list should be empty on production servers!
GMS.Developers = {
  "STEAM_0:0:0" //the single-player steamid
}