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/*  Authors!

    The Stranded Team!
    jA_cOp, prop_dynamic, Chewgum, Wokkel, robotboy655

    Additional content by
    Djarex, Scott, Apickx
*/

//Make sure that this is the gamemode folder name
GM.GAMEMODE_FOLDER_NAME = "gmstranded"


if (GMS == nil) then GMS = {} end

//If you're experienceing network latency, lowering this might help. If too low, might cause graphical errors on the client when displaying resources
//max:32
GMS.NETINT_BITCOUNT = 16

//NPC's that drop loot balls
GMS.LootableNPCs = {
  "npc_antlion",
  "npc_antlionguard",
  "npc_crow",
  "npc_seagull",
  "npc_pigeon",
  "npc_zombie"
}

//SteamID's of any developers, this list should be empty on production servers!
GMS.Developers = {
  "STEAM_0:0:0" //the single-player steamid
}

GMS.ProhibitedStools = {
	"hydraulic",
	"motor",
	"muscle",
	"nail",
	"pulley",
	"slider",
	"balloon",
	"rope", // We use gms_rope
	"button",
	"duplicator",
	"dynamite",
	"emitter",
	"hoverball",
	"ignite",
	"keepupright",
	"magnetise",
	//"nocollide",
	"physprop",
	"spawner",
	"thruster",
	"turret",
	"wheel",
	"eyeposer",
	"faceposer",
	"finger",
	"inflator",
	"statue",
	"trails",
	"camera",
	"paint",
	"rtcamera",
	"rb655_lightsaber"
}