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/* Iron Workbench */
local COMBI = {}
COMBI.Name = "Iron Workbench"
COMBI.Description = "This iron table has various fine specialized equipment used in crafting advanced items."
COMBI.Req = {}
COMBI.Req["Iron"] = 30
COMBI.Req["Stone"] = 20
COMBI.Req["Wood"] = 10
COMBI.Results = "gms_ironworkbench"
COMBI.Texture = "gms_icons/gms_ironworkbench.png"
COMBI.BuildSiteModel = "models/props_wasteland/controlroom_desk001b.mdl"
GMS.RegisterCombi( COMBI, "Structures" )
/* Sickle */
local COMBI = {}
COMBI.Name = "Sickle"
COMBI.Description = "This tool effectivizes harvesting."
COMBI.Entity = "gms_ironworkbench"
COMBI.Req = {}
COMBI.Req["Iron"] = 5
COMBI.Req["Wood"] = 15
COMBI.SkillReq = {}
COMBI.SkillReq["Weapon_Crafting"] = 7
COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_sickle"
GMS.RegisterCombi( COMBI, "gms_ironworkbench" )
/* Strainer */
local COMBI = {}
COMBI.Name = "Strainer"
COMBI.Description = "This tool can filter the earth for resources."
COMBI.Entity = "gms_ironworkbench"
COMBI.Req = {}
COMBI.Req["Iron"] = 5
COMBI.Req["Wood"] = 5
COMBI.SkillReq = {}
COMBI.SkillReq["Weapon_Crafting"] = 10
COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_strainer"
GMS.RegisterCombi( COMBI, "gms_ironworkbench" )
/* Advanced Fishing rod */
local COMBI = {}
COMBI.Name = "Advanced Fishing rod"
COMBI.Description = "With this Fishing rod you can catch rare fish even faster. You might even catch something big."
COMBI.Entity = "gms_ironworkbench"
COMBI.Req = {}
COMBI.Req["Iron"] = 25
COMBI.Req["Wood"] = 30
COMBI.Req["Rope"] = 2
COMBI.SkillReq = {}
COMBI.SkillReq["Weapon_Crafting"] = 15
COMBI.SkillReq["Fishing"] = 5
COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_advancedfishingrod"
GMS.RegisterCombi( COMBI, "gms_ironworkbench" )
/* Iron Pickaxe */
local COMBI = {}
COMBI.Name = "Iron Pickaxe"
COMBI.Description = "This iron pickaxe is used for effectively mining stone, copper ore, iron ore, and tech ore."
COMBI.Entity = "gms_ironworkbench"
COMBI.Req = {}
COMBI.Req["Iron"] = 20
COMBI.Req["Wood"] = 10
COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_ironpickaxe"
GMS.RegisterCombi( COMBI, "gms_ironworkbench" )
/* Iron Hatchet */
local COMBI = {}
COMBI.Name = "Iron Hatchet"
COMBI.Description = "This iron axe is ideal for chopping down trees."
COMBI.Entity = "gms_ironworkbench"
COMBI.Req = {}
COMBI.Req["Iron"] = 20
COMBI.Req["Wood"] = 10
COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_ironhatchet"
GMS.RegisterCombi( COMBI, "gms_ironworkbench" )
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