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path: root/gamemode/craftablesystem/workbenches/steelworkbench.lua
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/* Steel Workbench */
local COMBI = {}

COMBI.Name = "Steel Workbench"
COMBI.Description = "This iron table has various fine specialized equipment used in crafting advanced items."

COMBI.Req = {}
COMBI.Req["Steel"] = 30
COMBI.Req["Stone"] = 20

COMBI.Results = "gms_steelworkbench"
COMBI.Texture = "gms_icons/gms_none.png"
COMBI.BuildSiteModel = "models/props/de_nuke/equipment1.mdl"

GMS.RegisterCombi( COMBI, "Structures" )

local COMBI = {}

COMBI.Name = "Steel Pickaxe"
COMBI.Description = "This steel pickaxe is used for effectively mining stone, copper ore, iron ore, tech ore, silver ore, gold ore, steel ore, and platinum ore."
COMBI.Entity = "gms_steelworkbench"

COMBI.Req = {}
COMBI.Req["Steel"] = 40
COMBI.Req["Mahogany"] = 10

COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_steelpickaxe"

GMS.RegisterCombi( COMBI, "gms_steelworkbench" )

------------------------------------------------------------------------

local COMBI = {}

COMBI.Name = "Steel Hatchet"
COMBI.Description = "This Steel axe is ideal for chopping down trees."
COMBI.Entity = "gms_steelworkbench"

COMBI.Req = {}
COMBI.Req["Steel"] = 40
COMBI.Req["Mahogany"] = 10

COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_steelhatchet"

GMS.RegisterCombi( COMBI, "gms_steelworkbench" )

local COMBI = {}

COMBI.Name = "Bucket"
COMBI.Description = "a simple bucket for simple needs"
COMBI.Entity = "gms_steelworkbench"

COMBI.Req = {}
COMBI.Req["Steel"] = 30
COMBI.Req["Wood"] = 5

COMBI.SkillReq = {}
COMBI.SkillReq["Weapon_Crafting"] = 30

COMBI.Texture = "gms_icons/gms_weapon.png"
COMBI.SwepClass = "gms_bucket"

GMS.RegisterCombi ( COMBI, "gms_steelworkbench")