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path: root/gamemode/itemsystem/items/orangeseeds.lua
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ITEM = {}

ITEM.Name = "Orange Seeds"
ITEM.Description = "Something you can plant!"
ITEM.Icon = "test.png"
ITEM.UniqueData = false

genericMakePlantable(ITEM)
genericMakeDroppable(ITEM)

GMS.RegisterResource(ITEM)