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//Loads all the reources into cache.
function addResourceFolder(folderpath,recursive)
local files, directories = file.find(folderpath .. "*", "GAME")
if(recursive) then
for k,v in pairs(directories) do
addResourceFolder(folderpath..v,recursive)
end
end
for k,v in pairs(files) do
resource.AddFile(v)
end
end
addResourceFolder("models/weapons/")
addResourceFolder("materials/models/weapons/")
addResourceFolder("materials/gm_forest/")
resource.AddFile( "models/gm_forest/tree_oak1.mdl" )
resource.AddFile( "sound/citizen_beaten1.wav" )
resource.AddFile( "sound/citizen_beaten4.wav" )
resource.AddFile( "sound/citizen_beaten5.wav" )
resource.AddFile( "sound/cough1.wav" )
resource.AddFile( "sound/cough2.wav" )
resource.AddFile( "sound/cough3.wav" )
resource.AddFile( "sound/cough4.wav" )
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