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path: root/gamemode/resources.lua
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//Loads all the reources into cache.

function addResourceFolder(folderpath,recursive)
    local files, directories = file.find(folderpath .. "*", "GAME")
    if(recursive) then
        for k,v in pairs(directories) do
            addResourceFolder(folderpath..v,recursive)
        end
    end
    for k,v in pairs(files) do
        resource.AddFile(v)
    end
end

addResourceFolder("models/weapons/")
addResourceFolder("materials/models/weapons/")
addResourceFolder("materials/gm_forest/")

resource.AddFile( "models/gm_forest/tree_oak1.mdl" )
resource.AddFile( "sound/citizen_beaten1.wav" )
resource.AddFile( "sound/citizen_beaten4.wav" )
resource.AddFile( "sound/citizen_beaten5.wav" )
resource.AddFile( "sound/cough1.wav" )
resource.AddFile( "sound/cough2.wav" )
resource.AddFile( "sound/cough3.wav" )
resource.AddFile( "sound/cough4.wav" )