summaryrefslogtreecommitdiff
path: root/gamemode/server/tribes.lua
blob: d2e67229ae945ff76fc2e75fc6cd56a13a20ff2c (plain)
1
2
3
4
5
6
7
8
9
10
--Tribes table
if ( !GM.Tribes ) then
	GM.Tribes = GM.Tribes or {}
	table.insert( GM.Tribes, { name = "The Stranded", color = Color( 200, 200, 0 ), password = false } )
	table.insert( GM.Tribes, { name = "Survivalists", color = Color( 225, 225, 225 ), password = false } )
	table.insert( GM.Tribes, { name = "Anonymous", color = Color( 0, 145, 145 ), password = false } )
	table.insert( GM.Tribes, { name = "The Gummies", color = Color( 255, 23, 0 ), password = false } )
	table.insert( GM.Tribes, { name = "The Dynamics", color = Color( 0, 72, 255 ), password = false } )
	table.insert( GM.Tribes, { name = "Scavengers", color = Color( 8, 255, 0 ), password = false } )
end