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local buts = 90
local recipeWidth = buts*4
local recipeHeight = buts*1.5
local function makeCraftingWindow(name)
local pw = 735
local ph = 500
local DermaPanel = vgui.Create( "DFrame" )
DermaPanel:SetPos( 100, 100 )
DermaPanel:SetSize( pw, ph )
DermaPanel:SetTitle( name )
DermaPanel:SetDraggable( true )
DermaPanel:Center()
DermaPanel.Paint = function(self,w,h)
draw.RoundedBox( 0, 0, 0, w, h, Color(86,86,86,200) )
end
DermaPanel.scroll = vgui.Create( "DScrollPanel", DermaPanel )
DermaPanel.scroll:Dock(FILL)
DermaPanel.scroll:SetPos( 0, 25 )
DermaPanel.Grid = vgui.Create("DGrid",DermaPanel.scroll)
DermaPanel.Grid:SetPos(0,0)
DermaPanel.Grid:SetColWide(recipeWidth+5)
DermaPanel.Grid:SetCols(pw / recipeWidth)
DermaPanel.Grid:SetRowHeight(recipeHeight+5)
return DermaPanel
end
if SERVER then
util.AddNetworkString( "makerecipe" )
end
function genericMakeCrafting(tbl)
local oldusefunc = tbl.onUse
local overrideuse = function(self, ply)
oldusefunc(self,ply)
if SERVER or ply != LocalPlayer() then return end
tbl.Recipes = {}
for k,v in pairs(tbl.genericRecipes) do
local mults = v.Mults
if v.SmeltAll == true and !table.HasValue(mults,-1) then table.insert(mults,-1) end
for i,j in pairs(mults) do
local thisrecipe = {}
thisrecipe.Req = {}
thisrecipe.Results = {}
thisrecipe.Ratio = v.Ratio
for l,m in pairs(v.Requirements) do
if v.SmeltAll and j == -1 then
thisrecipe.Req[l] = thisrecipe.Ratio[1] * m
break
end
thisrecipe.Req[l] = thisrecipe.Ratio[1] * j * m
end
for l,m in pairs(v.Results) do
thisrecipe.Results[l] = thisrecipe.Ratio[2] * j * m
end
thisrecipe.Name = v.Name .. " x" .. j
thisrecipe.Description = v.Description
thisrecipe.genericNum = k
thisrecipe.Image = v.Image
thisrecipe.haslevelsfor = v.CanCraft(ply)
thisrecipe.hasmatsfor = true
for l,m in pairs(thisrecipe.Req) do
if(Resources[l] == nil or Resources[l] < m) then
thisrecipe.hasmatsfor = false
break
end
end
thisrecipe.mult = j
if j == -1 then
thisrecipe.Name = "All "..v.Name
thisrecipe.hasmatsfor = true
thisrecipe.SmeltAll = true
thisrecipe.MaxAmount = v.MaxAmount
if(Resources[v.Name] == nil or Resources[v.Name] < 1) then
thisrecipe.hasmatsfor = false
else
thisrecipe.mult = Resources[v.Name]
end
end
table.insert(tbl.Recipes,0,thisrecipe)
end
end
local DermaPanel = makeCraftingWindow(tbl.Name)
local infoPosX = 130
local infoPosY = 0
for k,v in pairs(tbl.Recipes) do
local recipeButton = vgui.Create("DButton")
local text = v.Name .. "\n" .. v.Description .. "\nRequires:"
for i,j in pairs(v.Req) do
text = text .. "\n" .. i .. " x" .. j
if v.SmeltAll then text = text .. "\nMax Amount - " ..v.MaxAmount end
end
recipeButton.text = text
recipeButton:SetText("")
recipeButton:SetSize(recipeWidth,recipeHeight)
DermaPanel.infotext = vgui.Create("DLabel",recipeButton)
DermaPanel.infotext:SetText(text)
DermaPanel.infotext:SetPos(infoPosX,infoPosY)
DermaPanel.infotext:SetSize(recipeWidth-infoPosX,recipeHeight)
DermaPanel.infotext:SetFont( "TargetID" )
DermaPanel.infotext:SetWrap(true)
recipeButton.Paint = function()
//draw.RoundedBox( 8, 5, 5, w-10, h-10, Color( 0, 0, 0 ) )
local fillcolor = Color(255,255,255)
if v.haslevelsfor then
if v.hasmatsfor then
fillcolor = Color(23,180,23)
else
fillcolor = Color(200,0,0)
end
else
fillcolor = Color(200,200,0)
end
draw.RoundedBox(0,0,0,recipeWidth,recipeHeight,Color(48,48,48,255))
draw.RoundedBox(0,15,15,110,recipeHeight-30,fillcolor)
draw.RoundedBox(8,20,20,100,recipeHeight-40,Color(98,98,98))
for t,y in pairs(v.Req) do
if v.SmeltAll and Resources[t] != nil and Resources[t] >= 1 then
v.hasmatsfor = true
break
end
if Resources[t] != nil and Resources[t] < y then
v.hasmatsfor = false
break
end
end
end
recipeButton.DoClick = function(button)
DermaPanel.structname = tbl.Name
DermaPanel.recipeNum = v.genericNum
DermaPanel.recipeMult = v.mult
net.Start("makerecipe")
net.WriteString(DermaPanel.structname)
if tbl.uniquedata then net.WriteUInt(self:EntIndex(), GMS.NETINT_BITCOUNT) end
net.WriteUInt(DermaPanel.recipeNum, GMS.NETINT_BITCOUNT)
net.WriteUInt(DermaPanel.recipeMult, GMS.NETINT_BITCOUNT)
net.WriteTable(v.Ratio)
net.WriteBool(v.SmeltAll)
if v.SmeltAll then net.WriteUInt(v.MaxAmount, GMS.NETINT_BITCOUNT) end
net.SendToServer()
end
local img = vgui.Create("DImage", recipeButton)
img:SetPos(24, 20)
img:SetSize(buts, buts)
img:SetImage(v.Image)
DermaPanel.Grid:AddItem(recipeButton)
DermaPanel:MakePopup()
end
end
tbl.onUse = overrideuse
end
net.Receive( "makerecipe", function(ln,ply)
local tblname = net.ReadString()
local tbl = GMS.Structures[tblname]
assert(tbl != nil,"Tried to make a recipe in a structure that dosen't exist!")
if tbl.uniquedata then
local entnum = net.ReadUInt(GMS.NETINT_BITCOUNT)
tbl = GMS.UniqueStructures[entnum]
end
local recipenum = net.ReadUInt(GMS.NETINT_BITCOUNT)
local mult = net.ReadUInt(GMS.NETINT_BITCOUNT)
local recipe = tbl.genericRecipes[recipenum]
local ratio = net.ReadTable()
local SmeltAll = net.ReadBool()
local maxAmount
if SmeltAll then maxAmount = net.ReadUInt(GMS.NETINT_BITCOUNT) end
--Check that we have enough ingredients
for k,v in pairs(recipe.Requirements) do
if SmeltAll and ply:GetResource(k) > 1 then
mult = ply:GetResource(k)
if ply:GetResource(k) > maxAmount then mult = maxAmount end
else
if ply:GetResource(k) < ratio[1] * v * mult then
ply:SendMessage("You don't have enough!", 3, Color(255, 255, 255, 255))
return
end
end
end
--Check that we're allowed to craft this
if not recipe.CanCraft(ply) then
ply:SendMessage("You can't craft that!", 3, Color(255, 255, 255, 255))
return
end
--We have enough resources! make it!
local prsName = "Crafting"
if recipe.Skill != nil then prsName = recipe.Skill end
local prcName = prsName
if prcName == "Weapon_Crafting" then prcName = "Crafting" end
startProcessGeneric(ply,prcName.." " .. recipe.Name, recipe.Time(ply,mult), function(player)
for k,v in pairs(recipe.Requirements) do
player:DecResource(k,ratio[1]*v*mult)
end
for k,v in pairs(recipe.Results) do
player:IncResource(k,ratio[2]*v*mult)
end
if recipe.Skill != nil then
if recipe.Skill == "Smelting" then player:IncXP( prsName, math.Clamp( math.Round( ( mult * 10 ) / player:GetSkill( prsName ) ), 1, 1000 ) )
elseif recipe.Skill == "Weapon_Crafting" then player:IncXP( prsName, math.Clamp( math.Round( ( mult * 15 ) / player:GetSkill( prsName ) ), 1, 1000 ) )
--elseif recipe.Skill == "Swimming" then player:IncXP( recipe.Skill, math.Clamp( math.Round( 100 / player:GetSkill( prsName ) ), 1, 1000 ) )
else player:IncXP( prsName, math.Clamp( math.Round( 150 / player:GetSkill( prsName ) ), 1, 1000 ) ) end
end
end)
end)
function genericGiveRecipie(tbl, recipe)
tbl.genericRecipes = tbl.genericRecipes or {}
table.insert(tbl.genericRecipes, recipe)
end
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