summaryrefslogtreecommitdiff
path: root/client/data/loc_beach.lua
diff options
context:
space:
mode:
authorU-DESKTOP-FOJ6TK1\Alex <alex@cogarr.net>2025-02-12 17:25:25 -0600
committerU-DESKTOP-FOJ6TK1\Alex <alex@cogarr.net>2025-02-12 17:25:25 -0600
commitb1c3386ca4032ac5925969d759ae2e5bc015d1f8 (patch)
tree74e7d8797afea9df12222e149e865134ddec9479 /client/data/loc_beach.lua
parent0aae46ecc38005236210f7e243f02cac39ab1dc3 (diff)
downloadhome_text_adventure-master.tar.gz
home_text_adventure-master.tar.bz2
home_text_adventure-master.zip
Final commitHEADmaster
Diffstat (limited to 'client/data/loc_beach.lua')
-rw-r--r--client/data/loc_beach.lua70
1 files changed, 35 insertions, 35 deletions
diff --git a/client/data/loc_beach.lua b/client/data/loc_beach.lua
index 5471738..aafff86 100644
--- a/client/data/loc_beach.lua
+++ b/client/data/loc_beach.lua
@@ -1,35 +1,35 @@
-local locations = require("locations")
-local world = require("world")
-
-local location = {
- name = "Beach",
- goto_txt = [[
-You take the short path down to the beach.
-As you get closer, you can smell the salt from the ocean, and hear the crashing
-of the waves against the shoreline. You pass the ruins of several houses that
-have sunk into the sand before getting to the shoreline. There are several
-players that decided to make use of the beachfront to the left and right of you.
-]],
- desc = [[
-The beach outside the city seems to attract a certain kind of player to build
-their house on the beachfront. Unusually shaped hoses line the beach, one
-layer deep the left and right. The occasional flood doesn't seem to bother them.
-
-The air smells like salt and dead fish, and the ocean's waves crash against the
-shoreline in front of you. The sand under your feet is coarse and full of
-gravel and dirt.
-
-There is a path to the City of Beginnings to the north.
-]],
- settle_txt = [[
-You wander down the beach until you come to the end of the row of houses already
-here. You mark out your plot of land with sticks just up from the sand. The house
-next to yours seems to be built from intersecting blocks, in unusual colors.
-]],
- houses = {},
- go = {
- {"north", function() return world.locations["City"] end},
- }
-}
-
-locations.add_location(location)
+local locations = require("locations")
+local world = require("world")
+
+local location = {
+ name = "Beach",
+ goto_txt = [[
+You take the short path down to the beach.
+As you get closer, you can smell the salt from the ocean, and hear the crashing
+of the waves against the shoreline. You pass the ruins of several houses that
+have sunk into the sand before getting to the shoreline. There are several
+players that decided to make use of the beachfront to the left and right of you.
+]],
+ desc = [[
+The beach outside the city seems to attract a certain kind of player to build
+their house on the beachfront. Unusually shaped hoses line the beach, one
+layer deep the left and right. The occasional flood doesn't seem to bother them.
+
+The air smells like salt and dead fish, and the ocean's waves crash against the
+shoreline in front of you. The sand under your feet is coarse and full of
+gravel and dirt.
+
+There is a path to the City of Beginnings to the north.
+]],
+ settle_txt = [[
+You wander down the beach until you come to the end of the row of houses already
+here. You mark out your plot of land with sticks just up from the sand. The house
+next to yours seems to be built from intersecting blocks, in unusual colors.
+]],
+ houses = {},
+ go = {
+ {"north", function() return world.locations["City"] end},
+ }
+}
+
+locations.add_location(location)