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diff --git a/client/data/loc_beach.lua b/client/data/loc_beach.lua
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+local locations = require("locations")
+local world = require("world")
+
+local location = {
+ name = "Beach",
+ goto_txt = [[
+You take the short path down to the beach.
+As you get closer, you can smell the salt from the ocean, and hear the crashing
+of the waves against the shoreline. You pass the ruins of several houses that
+have sunk into the sand before getting to the shoreline. There are several
+players that decided to make use of the beachfront to the left and right of you.
+]],
+ desc = [[
+The beach outside the city seems to attract a certain kind of player to build
+their house on the beachfront. Unusually shaped hoses line the beach, one
+layer deep the left and right. The occasional flood doesn't seem to bother them.
+
+The air smells like salt and dead fish, and the ocean's waves crash against the
+shoreline in front of you. The sand under your feet is coarse and full of
+gravel and dirt.
+
+There is a path to the City of Beginnings to the north.
+]],
+ settle_txt = [[
+You wander down the beach until you come to the end of the row of houses already
+here. You mark out your plot of land with sticks just up from the sand. The house
+next to yours seems to be built from intersecting blocks, in unusual colors.
+]],
+ houses = {},
+ go = {
+ {"north", function() return world.locations["City"] end},
+ }
+}
+
+locations.add_location(location)