diff options
Diffstat (limited to 'client/data/loc_beach.lua')
| -rw-r--r-- | client/data/loc_beach.lua | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/client/data/loc_beach.lua b/client/data/loc_beach.lua new file mode 100644 index 0000000..5471738 --- /dev/null +++ b/client/data/loc_beach.lua @@ -0,0 +1,35 @@ +local locations = require("locations") +local world = require("world") + +local location = { + name = "Beach", + goto_txt = [[ +You take the short path down to the beach. +As you get closer, you can smell the salt from the ocean, and hear the crashing +of the waves against the shoreline. You pass the ruins of several houses that +have sunk into the sand before getting to the shoreline. There are several +players that decided to make use of the beachfront to the left and right of you. +]], + desc = [[ +The beach outside the city seems to attract a certain kind of player to build +their house on the beachfront. Unusually shaped hoses line the beach, one +layer deep the left and right. The occasional flood doesn't seem to bother them. + +The air smells like salt and dead fish, and the ocean's waves crash against the +shoreline in front of you. The sand under your feet is coarse and full of +gravel and dirt. + +There is a path to the City of Beginnings to the north. +]], + settle_txt = [[ +You wander down the beach until you come to the end of the row of houses already +here. You mark out your plot of land with sticks just up from the sand. The house +next to yours seems to be built from intersecting blocks, in unusual colors. +]], + houses = {}, + go = { + {"north", function() return world.locations["City"] end}, + } +} + +locations.add_location(location) |
