summaryrefslogtreecommitdiff
path: root/client/data/loc_city.lua
diff options
context:
space:
mode:
Diffstat (limited to 'client/data/loc_city.lua')
-rw-r--r--client/data/loc_city.lua78
1 files changed, 39 insertions, 39 deletions
diff --git a/client/data/loc_city.lua b/client/data/loc_city.lua
index 02fce53..5b412a3 100644
--- a/client/data/loc_city.lua
+++ b/client/data/loc_city.lua
@@ -1,39 +1,39 @@
-local locations = require("locations")
-local world = require("world")
-
-local location = {
- name = "City",
- goto_txt = [[
-You wander through the winding roads that lead up to the great stone walls
-around the City of Beginnings. You pass under a portcullis to find yourself
-on the main road, the streets lined with novices that decided to settle down
-in the first location they found themselves in.
-]],
- desc = [[The city of Beginnings is a city filled with novice players.
-There are stone walls tower around the outside perimeter of the city, protecting
-the homes inside from the elements.
-
-The city only exists thanks to new players waking up and deciding to settle
-down immediately. If you choose to settle down here, you will inevitable
-be cramped in by other players, lost in the winding roads of the city.
-
-Mountains loom in the distance to the north
-Open fields lie to the east.
-There is a beach along the nearby ocean to the south.
-There is a dense forest to the West.
-]],
- settle_txt = [[
-You make your way through the streets until you chance on a narrow plot, squeezed
-between two other houses. The road in front of the plot is poorly paved, and the
-houses on either side are dilapidated.
-]],
- houses = {},
- go = {
- {"north", function() return world.locations["Mountains"] end},
- {"east", function() return world.locations["Fields"] end},
- {"south", function() return world.locations["Beach"] end},
- {"west", function() return world.locations["Forest"] end}
- }
-}
-
-locations.add_location(location)
+local locations = require("locations")
+local world = require("world")
+
+local location = {
+ name = "City",
+ goto_txt = [[
+You wander through the winding roads that lead up to the great stone walls
+around the City of Beginnings. You pass under a portcullis to find yourself
+on the main road, the streets lined with novices that decided to settle down
+in the first location they found themselves in.
+]],
+ desc = [[The city of Beginnings is a city filled with novice players.
+There are stone walls tower around the outside perimeter of the city, protecting
+the homes inside from the elements.
+
+The city only exists thanks to new players waking up and deciding to settle
+down immediately. If you choose to settle down here, you will inevitable
+be cramped in by other players, lost in the winding roads of the city.
+
+Mountains loom in the distance to the north
+Open fields lie to the east.
+There is a beach along the nearby ocean to the south.
+There is a dense forest to the West.
+]],
+ settle_txt = [[
+You make your way through the streets until you chance on a narrow plot, squeezed
+between two other houses. The road in front of the plot is poorly paved, and the
+houses on either side are dilapidated.
+]],
+ houses = {},
+ go = {
+ {"north", function() return world.locations["Mountains"] end},
+ {"east", function() return world.locations["Fields"] end},
+ {"south", function() return world.locations["Beach"] end},
+ {"west", function() return world.locations["Forest"] end}
+ }
+}
+
+locations.add_location(location)