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-rw-r--r--client/data/loc_forest.lua35
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diff --git a/client/data/loc_forest.lua b/client/data/loc_forest.lua
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+local locations = require("locations")
+local world = require("world")
+
+local location = {
+ name = "Forest",
+ goto_txt = [[
+You wander out through the city gates and take the forest path going west.
+You approach the only road that cuts through the thick woods, dwarfed by the
+trees on either side.
+]],
+ desc = [[
+The forest is vast, and it's easy to get lost if you don't stick to the path.
+Occasionally a trail leads off the path, sometimes it will circle around a
+rock or tree. Other times trails seemingly disappears into the underbrush. A stream
+comes down from the mountains to the north-east, running along your trail
+for a while before turning back into the deep underbrush.
+
+Soon your come to a place where the well-worn trail stops, and there are only
+faint paths leading deeper into the foliage in every direction.
+
+There is a path leading to the City of Beginnings to the east.
+]],
+ settle_txt = [[
+You pick a direction from the end of the path, one that looks like no one has
+gone down before, and start walking. After a while you decide you've walked
+far enough, you commit the path you took here to memory, and start marking the
+area you plan to build in with sticks and twigs.
+]],
+ houses = {},
+ go = {
+ {"east", function() return world.locations["City"] end},
+ }
+}
+
+locations.add_location(location)