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| author | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
|---|---|---|
| committer | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
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diff --git a/doc/html/_scene_parameters_8h_source.html b/doc/html/_scene_parameters_8h_source.html new file mode 100644 index 0000000..8609d55 --- /dev/null +++ b/doc/html/_scene_parameters_8h_source.html @@ -0,0 +1,191 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> +<title>Irrlicht 3D Engine: SceneParameters.h Source File</title> + +<link href="tabs.css" rel="stylesheet" type="text/css"/> +<link href="doxygen.css" rel="stylesheet" type="text/css" /> +<link href="navtree.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="jquery.js"></script> +<script type="text/javascript" src="resize.js"></script> +<script type="text/javascript" src="navtree.js"></script> +<script type="text/javascript"> + $(document).ready(initResizable); +</script> +<link href="search/search.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="search/search.js"></script> +<script type="text/javascript"> + $(document).ready(function() { searchBox.OnSelectItem(0); }); +</script> + +</head> +<body> +<div id="top"><!-- do not remove this div! --> + + +<div id="titlearea"> +<table cellspacing="0" cellpadding="0"> + <tbody> + <tr style="height: 56px;"> + + <td id="projectlogo"><img alt="Logo" src="irrlichtlogo.png"/></td> + + + <td style="padding-left: 0.5em;"> + <div id="projectname">Irrlicht 3D Engine + + </div> + + </td> + + + + + <td> <div id="MSearchBox" class="MSearchBoxInactive"> + <span class="left"> + <img id="MSearchSelect" src="search/mag_sel.png" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + alt=""/> + <input type="text" id="MSearchField" value="Search" accesskey="S" + onfocus="searchBox.OnSearchFieldFocus(true)" + onblur="searchBox.OnSearchFieldFocus(false)" + onkeyup="searchBox.OnSearchFieldChange(event)"/> + </span><span class="right"> + <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> + </span> + </div> +</td> + + + </tr> + </tbody> +</table> +</div> + +<!-- Generated by Doxygen 1.7.5.1 --> +<script type="text/javascript"> +var searchBox = new SearchBox("searchBox", "search",false,'Search'); +</script> +<script type="text/javascript" src="dynsections.js"></script> +</div> +<div id="side-nav" class="ui-resizable side-nav-resizable"> + <div id="nav-tree"> + <div id="nav-tree-contents"> + </div> + </div> + <div id="splitbar" style="-moz-user-select:none;" + class="ui-resizable-handle"> + </div> +</div> +<script type="text/javascript"> + initNavTree('_scene_parameters_8h.html',''); +</script> +<div id="doc-content"> +<div class="header"> + <div class="headertitle"> +<div class="title">SceneParameters.h</div> </div> +</div> +<div class="contents"> +<a href="_scene_parameters_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2012 Nikolaus Gebhardt</span> +<a name="l00002"></a>00002 <span class="comment">// This file is part of the "Irrlicht Engine".</span> +<a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span> +<a name="l00004"></a>00004 +<a name="l00005"></a>00005 <span class="preprocessor">#ifndef __I_SCENE_PARAMETERS_H_INCLUDED__</span> +<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __I_SCENE_PARAMETERS_H_INCLUDED__</span> +<a name="l00007"></a>00007 <span class="preprocessor"></span> +<a name="l00015"></a>00015 <span class="keyword">namespace </span>irr +<a name="l00016"></a>00016 { +<a name="l00017"></a>00017 <span class="keyword">namespace </span>scene +<a name="l00018"></a>00018 { +<a name="l00020"></a>00020 +<a name="l00030"></a><a class="code" href="namespaceirr_1_1scene.html#ab585d23bc2a3d02cd368d8bfd0b1414a">00030</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#ab585d23bc2a3d02cd368d8bfd0b1414a" title="Name of the parameter for changing how Irrlicht handles the ZWrite flag for transparent (blending) ma...">ALLOW_ZWRITE_ON_TRANSPARENT</a> = <span class="stringliteral">"Allow_ZWrite_On_Transparent"</span>; +<a name="l00031"></a>00031 +<a name="l00033"></a>00033 +<a name="l00038"></a><a class="code" href="namespaceirr_1_1scene.html#aecf002b9e14bd101b455632e1c260a8d">00038</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#aecf002b9e14bd101b455632e1c260a8d" title="Name of the parameter for changing the texture path of the built-in csm loader.">CSM_TEXTURE_PATH</a> = <span class="stringliteral">"CSM_TexturePath"</span>; +<a name="l00039"></a>00039 +<a name="l00041"></a>00041 +<a name="l00046"></a><a class="code" href="namespaceirr_1_1scene.html#a1d81a2ac8866dfa4a0ff3bdece327f75">00046</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#a1d81a2ac8866dfa4a0ff3bdece327f75" title="Name of the parameter for changing the texture path of the built-in lmts loader.">LMTS_TEXTURE_PATH</a> = <span class="stringliteral">"LMTS_TexturePath"</span>; +<a name="l00047"></a>00047 +<a name="l00049"></a>00049 +<a name="l00054"></a><a class="code" href="namespaceirr_1_1scene.html#a54eb9ea68ba13b4689444f8d34e338b9">00054</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#a54eb9ea68ba13b4689444f8d34e338b9" title="Name of the parameter for changing the texture path of the built-in my3d loader.">MY3D_TEXTURE_PATH</a> = <span class="stringliteral">"MY3D_TexturePath"</span>; +<a name="l00055"></a>00055 +<a name="l00057"></a>00057 +<a name="l00067"></a><a class="code" href="namespaceirr_1_1scene.html#a157681b3ef101a801ce278e6f21de946">00067</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#a157681b3ef101a801ce278e6f21de946" title="Name of the parameter specifying the COLLADA mesh loading mode.">COLLADA_CREATE_SCENE_INSTANCES</a> = <span class="stringliteral">"COLLADA_CreateSceneInstances"</span>; +<a name="l00068"></a>00068 +<a name="l00070"></a>00070 +<a name="l00077"></a><a class="code" href="namespaceirr_1_1scene.html#a2a6e8bd33eaec1815e3e16a59c269fb5">00077</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#a2a6e8bd33eaec1815e3e16a59c269fb5" title="Name of the parameter for changing the texture path of the built-in DMF loader.">DMF_TEXTURE_PATH</a> = <span class="stringliteral">"DMF_TexturePath"</span>; +<a name="l00078"></a>00078 +<a name="l00080"></a>00080 +<a name="l00093"></a><a class="code" href="namespaceirr_1_1scene.html#ae996d826263cf504dd0260d0a096b0d0">00093</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#ae996d826263cf504dd0260d0a096b0d0" title="Name of the parameter for preserving DMF textures dir structure with built-in DMF loader...">DMF_IGNORE_MATERIALS_DIRS</a> = <span class="stringliteral">"DMF_IgnoreMaterialsDir"</span>; +<a name="l00094"></a>00094 +<a name="l00096"></a>00096 +<a name="l00102"></a><a class="code" href="namespaceirr_1_1scene.html#afd6e025453e80983de80371dc56718ef">00102</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#afd6e025453e80983de80371dc56718ef" title="Name of the parameter for setting reference value of alpha in transparent materials.">DMF_ALPHA_CHANNEL_REF</a> = <span class="stringliteral">"DMF_AlphaRef"</span>; +<a name="l00103"></a>00103 +<a name="l00105"></a>00105 +<a name="l00111"></a><a class="code" href="namespaceirr_1_1scene.html#acdc1ddd0bfeb4118a5d8f3ea953717f6">00111</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#acdc1ddd0bfeb4118a5d8f3ea953717f6" title="Name of the parameter for choose to flip or not tga files.">DMF_FLIP_ALPHA_TEXTURES</a> = <span class="stringliteral">"DMF_FlipAlpha"</span>; +<a name="l00112"></a>00112 +<a name="l00113"></a>00113 +<a name="l00115"></a>00115 +<a name="l00120"></a><a class="code" href="namespaceirr_1_1scene.html#a12d0b16f969fdaaf7c2161a0c7152b54">00120</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#a12d0b16f969fdaaf7c2161a0c7152b54" title="Name of the parameter for changing the texture path of the built-in obj loader.">OBJ_TEXTURE_PATH</a> = <span class="stringliteral">"OBJ_TexturePath"</span>; +<a name="l00121"></a>00121 +<a name="l00123"></a>00123 +<a name="l00128"></a><a class="code" href="namespaceirr_1_1scene.html#afb0c389302c1e7ad39f83d558dbb2699">00128</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#afb0c389302c1e7ad39f83d558dbb2699" title="Flag to avoid loading group structures in .obj files.">OBJ_LOADER_IGNORE_GROUPS</a> = <span class="stringliteral">"OBJ_IgnoreGroups"</span>; +<a name="l00129"></a>00129 +<a name="l00130"></a>00130 +<a name="l00132"></a>00132 +<a name="l00137"></a><a class="code" href="namespaceirr_1_1scene.html#ac7d5a31e2146062ddbde288115bb6c7b">00137</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#ac7d5a31e2146062ddbde288115bb6c7b" title="Flag to avoid loading material .mtl file for .obj files.">OBJ_LOADER_IGNORE_MATERIAL_FILES</a> = <span class="stringliteral">"OBJ_IgnoreMaterialFiles"</span>; +<a name="l00138"></a>00138 +<a name="l00139"></a>00139 +<a name="l00141"></a>00141 +<a name="l00146"></a><a class="code" href="namespaceirr_1_1scene.html#a0a190773ebdbed9f134b17d496fc526a">00146</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#a0a190773ebdbed9f134b17d496fc526a" title="Flag to ignore the b3d file's mipmapping flag.">B3D_LOADER_IGNORE_MIPMAP_FLAG</a> = <span class="stringliteral">"B3D_IgnoreMipmapFlag"</span>; +<a name="l00147"></a>00147 +<a name="l00149"></a>00149 +<a name="l00154"></a><a class="code" href="namespaceirr_1_1scene.html#acaad1f28c235751815637948cc845c15">00154</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#acaad1f28c235751815637948cc845c15" title="Name of the parameter for changing the texture path of the built-in b3d loader.">B3D_TEXTURE_PATH</a> = <span class="stringliteral">"B3D_TexturePath"</span>; +<a name="l00155"></a>00155 +<a name="l00157"></a>00157 +<a name="l00159"></a><a class="code" href="namespaceirr_1_1scene.html#a7a3f4a75d85bd2b3f6bc4dd58f3ce585">00159</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#a7a3f4a75d85bd2b3f6bc4dd58f3ce585" title="Flag set as parameter when the scene manager is used as editor.">IRR_SCENE_MANAGER_IS_EDITOR</a> = <span class="stringliteral">"IRR_Editor"</span>; +<a name="l00160"></a>00160 +<a name="l00162"></a>00162 +<a name="l00167"></a><a class="code" href="namespaceirr_1_1scene.html#a19153395855d08302b70dcfa9247eb51">00167</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#a19153395855d08302b70dcfa9247eb51" title="Name of the parameter for setting the length of debug normals.">DEBUG_NORMAL_LENGTH</a> = <span class="stringliteral">"DEBUG_Normal_Length"</span>; +<a name="l00168"></a>00168 +<a name="l00170"></a>00170 +<a name="l00175"></a><a class="code" href="namespaceirr_1_1scene.html#a767a12984dbf7a4f0917993d748d1350">00175</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* <span class="keyword">const</span> <a class="code" href="namespaceirr_1_1scene.html#a767a12984dbf7a4f0917993d748d1350" title="Name of the parameter for setting the color of debug normals.">DEBUG_NORMAL_COLOR</a> = <span class="stringliteral">"DEBUG_Normal_Color"</span>; +<a name="l00176"></a>00176 +<a name="l00177"></a>00177 +<a name="l00178"></a>00178 } <span class="comment">// end namespace scene</span> +<a name="l00179"></a>00179 } <span class="comment">// end namespace irr</span> +<a name="l00180"></a>00180 +<a name="l00181"></a>00181 <span class="preprocessor">#endif</span> +<a name="l00182"></a>00182 <span class="preprocessor"></span> +</pre></div></div> +</div> + <div id="nav-path" class="navpath"> + <ul> + <li class="navelem"><a class="el" href="_scene_parameters_8h.html">SceneParameters.h</a> </li> +<!-- window showing the filter options --> +<div id="MSearchSelectWindow" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + onkeydown="return searchBox.OnSearchSelectKey(event)"> +<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Defines</a></div> + +<!-- iframe showing the search results (closed by default) --> +<div id="MSearchResultsWindow"> +<iframe src="javascript:void(0)" frameborder="0" + name="MSearchResults" id="MSearchResults"> +</iframe> +</div> + + + <li class="footer"> +<a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht +Engine</a> Documentation © 2003-2012 by Nikolaus Gebhardt. 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