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authorMirrorbot <mirrorbot@cogarr.net>2025-12-27 17:53:06 -0600
committerMirrorbot <mirrorbot@cogarr.net>2025-12-27 17:53:06 -0600
commit71e94ee161447b84c0eaabf6567f8fa62262cd3e (patch)
tree391064cc6173a6fe75069af2fdc1978af12f623e /include/ECullingTypes.h
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+// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __E_CULLING_TYPES_H_INCLUDED__
+#define __E_CULLING_TYPES_H_INCLUDED__
+
+#include "irrTypes.h"
+
+namespace irr
+{
+namespace scene
+{
+
+ //! An enumeration for all types of automatic culling for built-in scene nodes
+ enum E_CULLING_TYPE
+ {
+ EAC_OFF = 0,
+ EAC_BOX = 1,
+ EAC_FRUSTUM_BOX = 2,
+ EAC_FRUSTUM_SPHERE = 4,
+ EAC_OCC_QUERY = 8
+ };
+
+ //! Names for culling type
+ const c8* const AutomaticCullingNames[] =
+ {
+ "false",
+ "box", // camera box against node box
+ "frustum_box", // camera frustum against node box
+ "frustum_sphere", // camera frustum against node sphere
+ "occ_query", // occlusion query
+ 0
+ };
+
+} // end namespace scene
+} // end namespace irr
+
+
+#endif // __E_CULLING_TYPES_H_INCLUDED__
+