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authorMirrorbot <mirrorbot@cogarr.net>2025-12-27 17:53:06 -0600
committerMirrorbot <mirrorbot@cogarr.net>2025-12-27 17:53:06 -0600
commit71e94ee161447b84c0eaabf6567f8fa62262cd3e (patch)
tree391064cc6173a6fe75069af2fdc1978af12f623e /include/EHardwareBufferFlags.h
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+// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
+#define __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
+
+namespace irr
+{
+namespace scene
+{
+
+ enum E_HARDWARE_MAPPING
+ {
+ //! Don't store on the hardware
+ EHM_NEVER=0,
+
+ //! Rarely changed, usually stored completely on the hardware
+ EHM_STATIC,
+
+ //! Sometimes changed, driver optimized placement
+ EHM_DYNAMIC,
+
+ //! Always changed, cache optimizing on the GPU
+ EHM_STREAM
+ };
+
+ enum E_BUFFER_TYPE
+ {
+ //! Does not change anything
+ EBT_NONE=0,
+ //! Change the vertex mapping
+ EBT_VERTEX,
+ //! Change the index mapping
+ EBT_INDEX,
+ //! Change both vertex and index mapping to the same value
+ EBT_VERTEX_AND_INDEX
+ };
+
+} // end namespace scene
+} // end namespace irr
+
+#endif
+