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| author | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
|---|---|---|
| committer | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
| commit | 71e94ee161447b84c0eaabf6567f8fa62262cd3e (patch) | |
| tree | 391064cc6173a6fe75069af2fdc1978af12f623e /include/IBillboardTextSceneNode.h | |
| download | irrlicht-master.tar.gz irrlicht-master.tar.bz2 irrlicht-master.zip | |
Diffstat (limited to 'include/IBillboardTextSceneNode.h')
| -rw-r--r-- | include/IBillboardTextSceneNode.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/include/IBillboardTextSceneNode.h b/include/IBillboardTextSceneNode.h new file mode 100644 index 0000000..b7f2359 --- /dev/null +++ b/include/IBillboardTextSceneNode.h @@ -0,0 +1,62 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__
+#define __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__
+
+#include "IBillboardSceneNode.h"
+
+namespace irr
+{
+namespace scene
+{
+
+//! A billboard text scene node.
+/** Acts like a billboard which displays the currently set text.
+ Due to the exclusion of RTTI in Irrlicht we have to avoid multiple
+ inheritance. Hence, changes to the ITextSceneNode interface have
+ to be copied here manually.
+*/
+class IBillboardTextSceneNode : public IBillboardSceneNode
+{
+public:
+
+ //! Constructor
+ IBillboardTextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
+ const core::vector3df& position = core::vector3df(0,0,0))
+ : IBillboardSceneNode(parent, mgr, id, position) {}
+
+ //! Sets the size of the billboard.
+ virtual void setSize(const core::dimension2d<f32>& size) = 0;
+
+ //! Returns the size of the billboard.
+ virtual const core::dimension2d<f32>& getSize() const = 0;
+
+ //! Set the color of all vertices of the billboard
+ /** \param overallColor: the color to set */
+ virtual void setColor(const video::SColor & overallColor) = 0;
+
+ //! Set the color of the top and bottom vertices of the billboard
+ /** \param topColor: the color to set the top vertices
+ \param bottomColor: the color to set the bottom vertices */
+ virtual void setColor(const video::SColor & topColor, const video::SColor & bottomColor) = 0;
+
+ //! Gets the color of the top and bottom vertices of the billboard
+ /** \param topColor: stores the color of the top vertices
+ \param bottomColor: stores the color of the bottom vertices */
+ virtual void getColor(video::SColor & topColor, video::SColor & bottomColor) const = 0;
+
+ //! sets the text string
+ virtual void setText(const wchar_t* text) = 0;
+
+ //! sets the color of the text
+ virtual void setTextColor(video::SColor color) = 0;
+};
+
+} // end namespace scene
+} // end namespace irr
+
+
+#endif
+
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