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| author | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
|---|---|---|
| committer | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
| commit | 71e94ee161447b84c0eaabf6567f8fa62262cd3e (patch) | |
| tree | 391064cc6173a6fe75069af2fdc1978af12f623e /include/IIndexBuffer.h | |
| download | irrlicht-71e94ee161447b84c0eaabf6567f8fa62262cd3e.tar.gz irrlicht-71e94ee161447b84c0eaabf6567f8fa62262cd3e.tar.bz2 irrlicht-71e94ee161447b84c0eaabf6567f8fa62262cd3e.zip | |
Diffstat (limited to 'include/IIndexBuffer.h')
| -rw-r--r-- | include/IIndexBuffer.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/include/IIndexBuffer.h b/include/IIndexBuffer.h new file mode 100644 index 0000000..5599b0f --- /dev/null +++ b/include/IIndexBuffer.h @@ -0,0 +1,65 @@ +// Copyright (C) 2008-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __I_INDEX_BUFFER_H_INCLUDED__
+#define __I_INDEX_BUFFER_H_INCLUDED__
+
+#include "IReferenceCounted.h"
+#include "irrArray.h"
+
+#include "SVertexIndex.h"
+
+namespace irr
+{
+
+namespace video
+{
+
+}
+
+namespace scene
+{
+
+ class IIndexBuffer : public virtual IReferenceCounted
+ {
+ public:
+
+ virtual void* getData() =0;
+
+ virtual video::E_INDEX_TYPE getType() const =0;
+ virtual void setType(video::E_INDEX_TYPE IndexType) =0;
+
+ virtual u32 stride() const =0;
+
+ virtual u32 size() const =0;
+ virtual void push_back (const u32 &element) =0;
+ virtual u32 operator [](u32 index) const =0;
+ virtual u32 getLast() =0;
+ virtual void setValue(u32 index, u32 value) =0;
+ virtual void set_used(u32 usedNow) =0;
+ virtual void reallocate(u32 new_size) =0;
+ virtual u32 allocated_size() const=0;
+
+ virtual void* pointer() =0;
+
+ //! get the current hardware mapping hint
+ virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0;
+
+ //! set the hardware mapping hint, for driver
+ virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0;
+
+ //! flags the meshbuffer as changed, reloads hardware buffers
+ virtual void setDirty() = 0;
+
+ //! Get the currently used ID for identification of changes.
+ /** This shouldn't be used for anything outside the VideoDriver. */
+ virtual u32 getChangedID() const = 0;
+ };
+
+
+} // end namespace scene
+} // end namespace irr
+
+#endif
+
|
