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| author | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
|---|---|---|
| committer | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
| commit | 71e94ee161447b84c0eaabf6567f8fa62262cd3e (patch) | |
| tree | 391064cc6173a6fe75069af2fdc1978af12f623e /include/IParticleCylinderEmitter.h | |
| download | irrlicht-master.tar.gz irrlicht-master.tar.bz2 irrlicht-master.zip | |
Diffstat (limited to 'include/IParticleCylinderEmitter.h')
| -rw-r--r-- | include/IParticleCylinderEmitter.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/include/IParticleCylinderEmitter.h b/include/IParticleCylinderEmitter.h new file mode 100644 index 0000000..dac5ebe --- /dev/null +++ b/include/IParticleCylinderEmitter.h @@ -0,0 +1,59 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
+#define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
+
+#include "IParticleEmitter.h"
+
+namespace irr
+{
+namespace scene
+{
+
+//! A particle emitter which emits from a cylindrically shaped space.
+class IParticleCylinderEmitter : public IParticleEmitter
+{
+public:
+
+ //! Set the center of the radius for the cylinder, at one end of the cylinder
+ virtual void setCenter( const core::vector3df& center ) = 0;
+
+ //! Set the normal of the cylinder
+ virtual void setNormal( const core::vector3df& normal ) = 0;
+
+ //! Set the radius of the cylinder
+ virtual void setRadius( f32 radius ) = 0;
+
+ //! Set the length of the cylinder
+ virtual void setLength( f32 length ) = 0;
+
+ //! Set whether or not to draw points inside the cylinder
+ virtual void setOutlineOnly( bool outlineOnly = true ) = 0;
+
+ //! Get the center of the cylinder
+ virtual const core::vector3df& getCenter() const = 0;
+
+ //! Get the normal of the cylinder
+ virtual const core::vector3df& getNormal() const = 0;
+
+ //! Get the radius of the cylinder
+ virtual f32 getRadius() const = 0;
+
+ //! Get the center of the cylinder
+ virtual f32 getLength() const = 0;
+
+ //! Get whether or not to draw points inside the cylinder
+ virtual bool getOutlineOnly() const = 0;
+
+ //! Get emitter type
+ virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_CYLINDER; }
+};
+
+} // end namespace scene
+} // end namespace irr
+
+
+#endif
+
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