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| author | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
|---|---|---|
| committer | Mirrorbot <mirrorbot@cogarr.net> | 2025-12-27 17:53:06 -0600 |
| commit | 71e94ee161447b84c0eaabf6567f8fa62262cd3e (patch) | |
| tree | 391064cc6173a6fe75069af2fdc1978af12f623e /include/IParticleFadeOutAffector.h | |
| download | irrlicht-71e94ee161447b84c0eaabf6567f8fa62262cd3e.tar.gz irrlicht-71e94ee161447b84c0eaabf6567f8fa62262cd3e.tar.bz2 irrlicht-71e94ee161447b84c0eaabf6567f8fa62262cd3e.zip | |
Diffstat (limited to 'include/IParticleFadeOutAffector.h')
| -rw-r--r-- | include/IParticleFadeOutAffector.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/include/IParticleFadeOutAffector.h b/include/IParticleFadeOutAffector.h new file mode 100644 index 0000000..759ba58 --- /dev/null +++ b/include/IParticleFadeOutAffector.h @@ -0,0 +1,41 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__
+#define __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__
+
+#include "IParticleAffector.h"
+
+namespace irr
+{
+namespace scene
+{
+
+//! A particle affector which fades out the particles.
+class IParticleFadeOutAffector : public IParticleAffector
+{
+public:
+
+ //! Sets the targetColor, i.e. the color the particles will interpolate to over time.
+ virtual void setTargetColor( const video::SColor& targetColor ) = 0;
+
+ //! Sets the time in milliseconds it takes for each particle to fade out (minimal 1 ms)
+ virtual void setFadeOutTime( u32 fadeOutTime ) = 0;
+
+ //! Gets the targetColor, i.e. the color the particles will interpolate to over time.
+ virtual const video::SColor& getTargetColor() const = 0;
+
+ //! Gets the time in milliseconds it takes for each particle to fade out.
+ virtual u32 getFadeOutTime() const = 0;
+
+ //! Get emitter type
+ virtual E_PARTICLE_AFFECTOR_TYPE getType() const { return EPAT_FADE_OUT; }
+};
+
+} // end namespace scene
+} // end namespace irr
+
+
+#endif // __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__
+
|
