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authorMirrorbot <mirrorbot@cogarr.net>2025-12-27 17:53:06 -0600
committerMirrorbot <mirrorbot@cogarr.net>2025-12-27 17:53:06 -0600
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+// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __I_TEXT_SCENE_NODE_H_INCLUDED__
+#define __I_TEXT_SCENE_NODE_H_INCLUDED__
+
+#include "ISceneNode.h"
+
+namespace irr
+{
+namespace scene
+{
+
+//! A scene node for displaying 2d text at a position in three dimensional space
+class ITextSceneNode : public ISceneNode
+{
+public:
+
+ //! constructor
+ ITextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
+ const core::vector3df& position = core::vector3df(0,0,0))
+ : ISceneNode(parent, mgr, id, position) {}
+
+ //! sets the text string
+ virtual void setText(const wchar_t* text) = 0;
+
+ //! sets the color of the text
+ virtual void setTextColor(video::SColor color) = 0;
+};
+
+} // end namespace scene
+} // end namespace irr
+
+
+#endif
+