diff options
Diffstat (limited to 'doc/html/_i_q3_level_mesh_8h_source.html')
| -rw-r--r-- | doc/html/_i_q3_level_mesh_8h_source.html | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/doc/html/_i_q3_level_mesh_8h_source.html b/doc/html/_i_q3_level_mesh_8h_source.html new file mode 100644 index 0000000..f30b127 --- /dev/null +++ b/doc/html/_i_q3_level_mesh_8h_source.html @@ -0,0 +1,157 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> +<title>Irrlicht 3D Engine: IQ3LevelMesh.h Source File</title> + +<link href="tabs.css" rel="stylesheet" type="text/css"/> +<link href="doxygen.css" rel="stylesheet" type="text/css" /> +<link href="navtree.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="jquery.js"></script> +<script type="text/javascript" src="resize.js"></script> +<script type="text/javascript" src="navtree.js"></script> +<script type="text/javascript"> + $(document).ready(initResizable); +</script> +<link href="search/search.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="search/search.js"></script> +<script type="text/javascript"> + $(document).ready(function() { searchBox.OnSelectItem(0); }); +</script> + +</head> +<body> +<div id="top"><!-- do not remove this div! --> + + +<div id="titlearea"> +<table cellspacing="0" cellpadding="0"> + <tbody> + <tr style="height: 56px;"> + + <td id="projectlogo"><img alt="Logo" src="irrlichtlogo.png"/></td> + + + <td style="padding-left: 0.5em;"> + <div id="projectname">Irrlicht 3D Engine + + </div> + + </td> + + + + + <td> <div id="MSearchBox" class="MSearchBoxInactive"> + <span class="left"> + <img id="MSearchSelect" src="search/mag_sel.png" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + alt=""/> + <input type="text" id="MSearchField" value="Search" accesskey="S" + onfocus="searchBox.OnSearchFieldFocus(true)" + onblur="searchBox.OnSearchFieldFocus(false)" + onkeyup="searchBox.OnSearchFieldChange(event)"/> + </span><span class="right"> + <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> + </span> + </div> +</td> + + + </tr> + </tbody> +</table> +</div> + +<!-- Generated by Doxygen 1.7.5.1 --> +<script type="text/javascript"> +var searchBox = new SearchBox("searchBox", "search",false,'Search'); +</script> +<script type="text/javascript" src="dynsections.js"></script> +</div> +<div id="side-nav" class="ui-resizable side-nav-resizable"> + <div id="nav-tree"> + <div id="nav-tree-contents"> + </div> + </div> + <div id="splitbar" style="-moz-user-select:none;" + class="ui-resizable-handle"> + </div> +</div> +<script type="text/javascript"> + initNavTree('_i_q3_level_mesh_8h.html',''); +</script> +<div id="doc-content"> +<div class="header"> + <div class="headertitle"> +<div class="title">IQ3LevelMesh.h</div> </div> +</div> +<div class="contents"> +<a href="_i_q3_level_mesh_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2012 Nikolaus Gebhardt</span> +<a name="l00002"></a>00002 <span class="comment">// This file is part of the "Irrlicht Engine".</span> +<a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span> +<a name="l00004"></a>00004 +<a name="l00005"></a>00005 <span class="preprocessor">#ifndef __I_Q3_LEVEL_MESH_H_INCLUDED__</span> +<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __I_Q3_LEVEL_MESH_H_INCLUDED__</span> +<a name="l00007"></a>00007 <span class="preprocessor"></span> +<a name="l00008"></a>00008 <span class="preprocessor">#include "<a class="code" href="_i_animated_mesh_8h.html">IAnimatedMesh.h</a>"</span> +<a name="l00009"></a>00009 <span class="preprocessor">#include "<a class="code" href="_i_q3_shader_8h.html">IQ3Shader.h</a>"</span> +<a name="l00010"></a>00010 +<a name="l00011"></a>00011 <span class="keyword">namespace </span>irr +<a name="l00012"></a>00012 { +<a name="l00013"></a>00013 <span class="keyword">namespace </span>scene +<a name="l00014"></a>00014 { +<a name="l00016"></a>00016 +<a name="l00017"></a><a class="code" href="classirr_1_1scene_1_1_i_q3_level_mesh.html">00017</a> <span class="keyword">class </span><a class="code" href="classirr_1_1scene_1_1_i_q3_level_mesh.html" title="Interface for a Mesh which can be loaded directly from a Quake3 .bsp-file.">IQ3LevelMesh</a> : <span class="keyword">public</span> <a class="code" href="classirr_1_1scene_1_1_i_animated_mesh.html" title="Interface for an animated mesh.">IAnimatedMesh</a> +<a name="l00018"></a>00018 { +<a name="l00019"></a>00019 <span class="keyword">public</span>: +<a name="l00020"></a>00020 +<a name="l00022"></a>00022 +<a name="l00024"></a>00024 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html" title="A Parsed Shader Holding Variables ordered in Groups.">quake3::IShader</a>* <a class="code" href="classirr_1_1scene_1_1_i_q3_level_mesh.html#aa2f9609e950e32876665d7531a54a484" title="loads the shader definition from file">getShader</a>( <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* filename, <span class="keywordtype">bool</span> fileNameIsValid=<span class="keyword">true</span> ) = 0; +<a name="l00025"></a>00025 +<a name="l00027"></a>00027 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html" title="A Parsed Shader Holding Variables ordered in Groups.">quake3::IShader</a>* <a class="code" href="classirr_1_1scene_1_1_i_q3_level_mesh.html#aa2f9609e950e32876665d7531a54a484" title="loads the shader definition from file">getShader</a>(<a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> index) <span class="keyword">const</span> = 0; +<a name="l00028"></a>00028 +<a name="l00030"></a>00030 <span class="keyword">virtual</span> <a class="code" href="classirr_1_1core_1_1array.html" title="Self reallocating template array (like stl vector) with additional features.">quake3::tQ3EntityList</a>& <a class="code" href="classirr_1_1scene_1_1_i_q3_level_mesh.html#a6e95f072e7bfe1d96a587ed3c27eedfc" title="get's an interface to the entities">getEntityList</a>() = 0; +<a name="l00031"></a>00031 +<a name="l00033"></a>00033 +<a name="l00036"></a>00036 <span class="keyword">virtual</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a>* <a class="code" href="classirr_1_1scene_1_1_i_q3_level_mesh.html#ad0ed15c97e55ffb02d1d48fb62a769d5" title="returns the requested brush entity">getBrushEntityMesh</a>(<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> num) <span class="keyword">const</span> = 0; +<a name="l00037"></a>00037 +<a name="l00039"></a>00039 <span class="keyword">virtual</span> <a class="code" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a>* <a class="code" href="classirr_1_1scene_1_1_i_q3_level_mesh.html#ad0ed15c97e55ffb02d1d48fb62a769d5" title="returns the requested brush entity">getBrushEntityMesh</a>(<a class="code" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html" title="A Parsed Shader Holding Variables ordered in Groups.">quake3::IEntity</a> &ent) <span class="keyword">const</span> = 0; +<a name="l00040"></a>00040 }; +<a name="l00041"></a>00041 +<a name="l00042"></a>00042 } <span class="comment">// end namespace scene</span> +<a name="l00043"></a>00043 } <span class="comment">// end namespace irr</span> +<a name="l00044"></a>00044 +<a name="l00045"></a>00045 <span class="preprocessor">#endif</span> +<a name="l00046"></a>00046 <span class="preprocessor"></span> +</pre></div></div> +</div> + <div id="nav-path" class="navpath"> + <ul> + <li class="navelem"><a class="el" href="_i_q3_level_mesh_8h.html">IQ3LevelMesh.h</a> </li> +<!-- window showing the filter options --> +<div id="MSearchSelectWindow" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + onkeydown="return searchBox.OnSearchSelectKey(event)"> +<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Defines</a></div> + +<!-- iframe showing the search results (closed by default) --> +<div id="MSearchResultsWindow"> +<iframe src="javascript:void(0)" frameborder="0" + name="MSearchResults" id="MSearchResults"> +</iframe> +</div> + + + <li class="footer"> +<a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht +Engine</a> Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Fri Mar 12 2021 17:21:46 for Irrlicht 3D Engine by +<a href="http://www.doxygen.org/index.html" target="_blank">Doxygen</a> 1.7.5.1 </li> + </ul> + </div> + + +</body> +</html> |
