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diff --git a/doc/html/classirr_1_1scene_1_1_i_collision_callback.html b/doc/html/classirr_1_1scene_1_1_i_collision_callback.html new file mode 100644 index 0000000..6115585 --- /dev/null +++ b/doc/html/classirr_1_1scene_1_1_i_collision_callback.html @@ -0,0 +1,189 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> +<title>Irrlicht 3D Engine: irr::scene::ICollisionCallback Class Reference</title> + +<link href="tabs.css" rel="stylesheet" type="text/css"/> +<link href="doxygen.css" rel="stylesheet" type="text/css" /> +<link href="navtree.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="jquery.js"></script> +<script type="text/javascript" src="resize.js"></script> +<script type="text/javascript" src="navtree.js"></script> +<script type="text/javascript"> + $(document).ready(initResizable); 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+</script> +<script type="text/javascript" src="dynsections.js"></script> +</div> +<div id="side-nav" class="ui-resizable side-nav-resizable"> + <div id="nav-tree"> + <div id="nav-tree-contents"> + </div> + </div> + <div id="splitbar" style="-moz-user-select:none;" + class="ui-resizable-handle"> + </div> +</div> +<script type="text/javascript"> + initNavTree('classirr_1_1scene_1_1_i_collision_callback.html',''); +</script> +<div id="doc-content"> +<div class="header"> + <div class="summary"> +<a href="#pub-methods">Public Member Functions</a> </div> + <div class="headertitle"> +<div class="title">irr::scene::ICollisionCallback Class Reference</div> </div> +</div> +<div class="contents"> +<!-- doxytag: class="irr::scene::ICollisionCallback" --><!-- doxytag: inherits="irr::IReferenceCounted" --> +<p>Callback interface for catching events of collisions. + <a href="classirr_1_1scene_1_1_i_collision_callback.html#details">More...</a></p> + +<p><code>#include <<a class="el" href="_i_scene_node_animator_collision_response_8h_source.html">ISceneNodeAnimatorCollisionResponse.h</a>></code></p> +<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;"> + <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for irr::scene::ICollisionCallback:</div> +<div id="dynsection-0-summary" class="dynsummary" style="display:block;"> +</div> +<div id="dynsection-0-content" class="dyncontent" style="display:none;"> + <div class="center"> + <img src="classirr_1_1scene_1_1_i_collision_callback.png" usemap="#irr::scene::ICollisionCallback_map" alt=""/> + <map id="irr::scene::ICollisionCallback_map" name="irr::scene::ICollisionCallback_map"> +<area href="classirr_1_1_i_reference_counted.html" title="Base class of most objects of the Irrlicht Engine." alt="irr::IReferenceCounted" shape="rect" coords="0,0,171,24"/> +</map> + </div></div> + +<p><a href="classirr_1_1scene_1_1_i_collision_callback-members.html">List of all members.</a></p> +<h2><a name="pub-methods"></a> +Public Member Functions</h2> +<ul> +<li>virtual bool <a class="el" href="classirr_1_1scene_1_1_i_collision_callback.html#a35791df17defc6fd301dccef1cae596a">onCollision</a> (const <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_collision_response.html">ISceneNodeAnimatorCollisionResponse</a> &animator)=0 +<dl class="el"><dd class="mdescRight">Will be called when a collision occurrs. <a href="#a35791df17defc6fd301dccef1cae596a"></a><br/></dl></ul> +<hr/><a name="details" id="details"></a><h2>Detailed Description</h2> +<div class="textblock"><p>Callback interface for catching events of collisions. </p> +<p>Implement this interface and use <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_collision_response.html#a2b97f977b446200c5dd22230aec5d275" title="Sets a callback interface which will be called if a collision occurs.">ISceneNodeAnimatorCollisionResponse::setCollisionCallback</a> to be able to be notified if a collision has occurred. </p> + +<p>Definition at line <a class="el" href="_i_scene_node_animator_collision_response_8h_source.html#l00022">22</a> of file <a class="el" href="_i_scene_node_animator_collision_response_8h_source.html">ISceneNodeAnimatorCollisionResponse.h</a>.</p> +</div><hr/><h2>Member Function Documentation</h2> +<a class="anchor" id="a35791df17defc6fd301dccef1cae596a"></a><!-- doxytag: member="irr::scene::ICollisionCallback::onCollision" ref="a35791df17defc6fd301dccef1cae596a" args="(const ISceneNodeAnimatorCollisionResponse &animator)=0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual bool irr::scene::ICollisionCallback::onCollision </td> + <td>(</td> + <td class="paramtype">const <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_collision_response.html">ISceneNodeAnimatorCollisionResponse</a> & </td> + <td class="paramname"><em>animator</em></td><td>)</td> + <td><code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p>Will be called when a collision occurrs. </p> +<p>See <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_collision_response.html#a2b97f977b446200c5dd22230aec5d275" title="Sets a callback interface which will be called if a collision occurs.">ISceneNodeAnimatorCollisionResponse::setCollisionCallback</a> for more information. </p> +<dl><dt><b>Parameters:</b></dt><dd> + <table class="params"> + <tr><td class="paramname">animator,:</td><td>Collision response animator in which the collision occurred. You can call this animator's methods to find the node, collisionPoint and/or collision triangle. </td></tr> + </table> + </dd> +</dl> +<dl><dt><b>Return values:</b></dt><dd> + <table class="retval"> + <tr><td class="paramname">true</td><td>if the collision was handled in the animator. The animator's target node will *not* be stopped at the collision point, but will instead move fully to the location that triggered the collision check. </td></tr> + <tr><td class="paramname">false</td><td>if the collision was not handled in the animator. The animator's target node will be moved to the collision position. </td></tr> + </table> + </dd> +</dl> + +</div> +</div> +<hr/>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="_i_scene_node_animator_collision_response_8h_source.html">ISceneNodeAnimatorCollisionResponse.h</a></li> +</ul> +</div> +</div> + <div id="nav-path" class="navpath"> + <ul> + <li class="navelem"><a class="el" href="namespaceirr.html">irr</a> </li> + <li class="navelem"><a class="el" href="namespaceirr_1_1scene.html">scene</a> </li> + <li class="navelem"><a class="el" href="classirr_1_1scene_1_1_i_collision_callback.html">ICollisionCallback</a> </li> +<!-- window showing the filter options --> +<div id="MSearchSelectWindow" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + onkeydown="return searchBox.OnSearchSelectKey(event)"> +<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Defines</a></div> + +<!-- iframe showing the search results (closed by default) --> +<div id="MSearchResultsWindow"> +<iframe src="javascript:void(0)" frameborder="0" + name="MSearchResults" id="MSearchResults"> +</iframe> +</div> + + + <li class="footer"> +<a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht +Engine</a> Documentation © 2003-2012 by Nikolaus Gebhardt. 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