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Diffstat (limited to 'include/IGUIFont.h')
| -rw-r--r-- | include/IGUIFont.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/include/IGUIFont.h b/include/IGUIFont.h new file mode 100644 index 0000000..4746c81 --- /dev/null +++ b/include/IGUIFont.h @@ -0,0 +1,104 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __I_GUI_FONT_H_INCLUDED__
+#define __I_GUI_FONT_H_INCLUDED__
+
+#include "IReferenceCounted.h"
+#include "SColor.h"
+#include "rect.h"
+#include "irrString.h"
+
+namespace irr
+{
+namespace gui
+{
+
+//! An enum for the different types of GUI font.
+enum EGUI_FONT_TYPE
+{
+ //! Bitmap fonts loaded from an XML file or a texture.
+ EGFT_BITMAP = 0,
+
+ //! Scalable vector fonts loaded from an XML file.
+ /** These fonts reside in system memory and use no video memory
+ until they are displayed. These are slower than bitmap fonts
+ but can be easily scaled and rotated. */
+ EGFT_VECTOR,
+
+ //! A font which uses a the native API provided by the operating system.
+ /** Currently not used. */
+ EGFT_OS,
+
+ //! An external font type provided by the user.
+ EGFT_CUSTOM
+};
+
+//! Font interface.
+class IGUIFont : public virtual IReferenceCounted
+{
+public:
+
+ //! Draws some text and clips it to the specified rectangle if wanted.
+ /** \param text: Text to draw
+ \param position: Rectangle specifying position where to draw the text.
+ \param color: Color of the text
+ \param hcenter: Specifies if the text should be centered horizontally into the rectangle.
+ \param vcenter: Specifies if the text should be centered vertically into the rectangle.
+ \param clip: Optional pointer to a rectangle against which the text will be clipped.
+ If the pointer is null, no clipping will be done. */
+ virtual void draw(const core::stringw& text, const core::rect<s32>& position,
+ video::SColor color, bool hcenter=false, bool vcenter=false,
+ const core::rect<s32>* clip=0) = 0;
+
+ //! Calculates the width and height of a given string of text.
+ /** \return Returns width and height of the area covered by the text if
+ it would be drawn. */
+ virtual core::dimension2d<u32> getDimension(const wchar_t* text) const = 0;
+
+ //! Calculates the index of the character in the text which is on a specific position.
+ /** \param text: Text string.
+ \param pixel_x: X pixel position of which the index of the character will be returned.
+ \return Returns zero based index of the character in the text, and -1 if no no character
+ is on this position. (=the text is too short). */
+ virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const = 0;
+
+ //! Returns the type of this font
+ virtual EGUI_FONT_TYPE getType() const { return EGFT_CUSTOM; }
+
+ //! Sets global kerning width for the font.
+ virtual void setKerningWidth (s32 kerning) = 0;
+
+ //! Sets global kerning height for the font.
+ virtual void setKerningHeight (s32 kerning) = 0;
+
+ //! Gets kerning values (distance between letters) for the font. If no parameters are provided,
+ /** the global kerning distance is returned.
+ \param thisLetter: If this parameter is provided, the left side kerning
+ for this letter is added to the global kerning value. For example, a
+ space might only be one pixel wide, but it may be displayed as several
+ pixels.
+ \param previousLetter: If provided, kerning is calculated for both
+ letters and added to the global kerning value. For example, in a font
+ which supports kerning pairs a string such as 'Wo' may have the 'o'
+ tucked neatly under the 'W'.
+ */
+ virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const = 0;
+
+ //! Returns the distance between letters
+ virtual s32 getKerningHeight() const = 0;
+
+ //! Define which characters should not be drawn by the font.
+ /** For example " " would not draw any space which is usually blank in
+ most fonts.
+ \param s String of symbols which are not send down to the videodriver
+ */
+ virtual void setInvisibleCharacters( const wchar_t *s ) = 0;
+};
+
+} // end namespace gui
+} // end namespace irr
+
+#endif
+
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