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-rw-r--r--include/IGUIFontBitmap.h46
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diff --git a/include/IGUIFontBitmap.h b/include/IGUIFontBitmap.h
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+// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#ifndef __I_GUI_FONT_BITMAP_H_INCLUDED__
+#define __I_GUI_FONT_BITMAP_H_INCLUDED__
+
+#include "IGUIFont.h"
+
+namespace irr
+{
+namespace gui
+{
+ class IGUISpriteBank;
+
+//! Font interface.
+class IGUIFontBitmap : public IGUIFont
+{
+public:
+
+ //! Returns the type of this font
+ virtual EGUI_FONT_TYPE getType() const { return EGFT_BITMAP; }
+
+ //! returns the parsed Symbol Information
+ virtual IGUISpriteBank* getSpriteBank() const = 0;
+
+ //! returns the sprite number from a given character
+ virtual u32 getSpriteNoFromChar(const wchar_t *c) const = 0;
+
+ //! Gets kerning values (distance between letters) for the font. If no parameters are provided,
+ /** the global kerning distance is returned.
+ \param thisLetter: If this parameter is provided, the left side kerning for this letter is added
+ to the global kerning value. For example, a space might only be one pixel wide, but it may
+ be displayed as several pixels.
+ \param previousLetter: If provided, kerning is calculated for both letters and added to the global
+ kerning value. For example, EGFT_BITMAP will add the right kerning value of previousLetter to the
+ left side kerning value of thisLetter, then add the global value.
+ */
+ virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const = 0;
+};
+
+} // end namespace gui
+} // end namespace irr
+
+#endif
+