From 71e94ee161447b84c0eaabf6567f8fa62262cd3e Mon Sep 17 00:00:00 2001 From: Mirrorbot Date: Sat, 27 Dec 2025 17:53:06 -0600 Subject: Inital commit --- .../_i_shadow_volume_scene_node_8h_source.html | 153 +++++++++++++++++++++ 1 file changed, 153 insertions(+) create mode 100644 doc/html/_i_shadow_volume_scene_node_8h_source.html (limited to 'doc/html/_i_shadow_volume_scene_node_8h_source.html') diff --git a/doc/html/_i_shadow_volume_scene_node_8h_source.html b/doc/html/_i_shadow_volume_scene_node_8h_source.html new file mode 100644 index 0000000..6d32985 --- /dev/null +++ b/doc/html/_i_shadow_volume_scene_node_8h_source.html @@ -0,0 +1,153 @@ + + + + +Irrlicht 3D Engine: IShadowVolumeSceneNode.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IShadowVolumeSceneNode.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED__
+00006 #define __I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED__
+00007 
+00008 #include "ISceneNode.h"
+00009 
+00010 namespace irr
+00011 {
+00012 namespace scene
+00013 {
+00014     class IMesh;
+00015 
+00017     class IShadowVolumeSceneNode : public ISceneNode
+00018     {
+00019     public:
+00020 
+00022         IShadowVolumeSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id)
+00023             : ISceneNode(parent, mgr, id) {}
+00024 
+00026 
+00028         virtual void setShadowMesh(const IMesh* mesh) = 0;
+00029 
+00031         virtual void updateShadowVolumes() = 0;
+00032     };
+00033 
+00034 } // end namespace scene
+00035 } // end namespace irr
+00036 
+00037 #endif
+00038 
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