From 71e94ee161447b84c0eaabf6567f8fa62262cd3e Mon Sep 17 00:00:00 2001 From: Mirrorbot Date: Sat, 27 Dec 2025 17:53:06 -0600 Subject: Inital commit --- doc/html/heapsort_8h.html | 140 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 140 insertions(+) create mode 100644 doc/html/heapsort_8h.html (limited to 'doc/html/heapsort_8h.html') diff --git a/doc/html/heapsort_8h.html b/doc/html/heapsort_8h.html new file mode 100644 index 0000000..bf2c7e4 --- /dev/null +++ b/doc/html/heapsort_8h.html @@ -0,0 +1,140 @@ + + + + +Irrlicht 3D Engine: heapsort.h File Reference + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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heapsort.h File Reference
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#include "irrTypes.h"
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Go to the source code of this file.

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+Namespaces

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  • namespace irr +

    Everything in the Irrlicht Engine can be found in this namespace.

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  • namespace irr::core +

    Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace.

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+Functions

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  • template<class T > void irr::core::heapsink (T *array, s32 element, s32 max) +
    Sinks an element into the heap.
  • template<class T > void irr::core::heapsort (T *array_, s32 size) +
    Sorts an array with size 'size' using heapsort.
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