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#include <stdlib.h>
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#define NNG_STATIC_LIB
#include <nng/nng.h>
#include <nng/transport/inproc/inproc.h>
#include <nng/transport/ipc/ipc.h>
#include <nng/transport/tcp/tcp.h>
#include <nng/transport/tls/tls.h>
#include <nng/transport/zerotier/zerotier.h>
#include <nng/protocol/pair1/pair.h>
#include <nng/protocol/bus0/bus.h>
#include <nng/protocol/pubsub0/pub.h>
#include <nng/protocol/pubsub0/sub.h>
#include <nng/protocol/pipeline0/pull.h>
#include <nng/protocol/pipeline0/push.h>
#include <nng/protocol/reqrep0/req.h>
#include <nng/protocol/reqrep0/rep.h>
#include <nng/protocol/survey0/respond.h>
#include <nng/protocol/survey0/survey.h>
#include <nng/supplemental/util/platform.h>
#include "lua-nng-common.h"
#include "lua-nng.h"
struct callback_info {
lua_State *L;
nng_mtx *lmutex; //mutex for the lua state
nng_mtx *cmutex;
nng_cv *cv;
int socketref; //lua refrence to this socket
nng_aio *aio;
int completed;
};
void push_callback(void *v){
/*printf("aio callback received!\n");*/
struct callback_info *ci = (struct callback_info*)v;
lua_State *L = ci->L;
/*printf("About to lock lua state in callback\n");*/
nng_mtx_lock(ci->lmutex);//lock the lua state
/*printf("Done locking lua state in callback\n");*/
int err = nng_aio_result(ci->aio);
if(err != 0){
/*printf("This callback was canceled or timed out: %d: %s\n", err, nng_strerror(err));*/
nng_mtx_unlock(ci->lmutex);
return;
}
lua_rawgeti(L,LUA_REGISTRYINDEX,ci->socketref);//push socket
luaL_unref(L,LUA_REGISTRYINDEX,ci->socketref);//free the reference
nng_msg *msg = nng_aio_get_msg(ci->aio);
size_t len = nng_msg_len(msg);
void *body = nng_msg_body(msg);
lua_pushlstring(L,(const char*)body, len);//push the message
nng_msg_free(msg);
ci->completed = 1;
lua_settable(L,1);
/*printf("About to unlock lua state in callback\n");*/
nng_mtx_unlock(ci->lmutex);
/*printf("About to lock condition mutex in callback\n");*/
nng_mtx_lock(ci->cmutex);
/*printf("About wake condition\n");*/
nng_cv_wake(ci->cv);
/*printf("Done wake condition\n");*/
nng_mtx_unlock(ci->cmutex);
/*printf("Done with callback\n");*/
}
//recv_any(socket1, socket2, ...) :: {socket = message}
int lnng_aio_recv(lua_State *L){
nng_mtx *luamtx, *callbackmtx;
int err = nng_mtx_alloc(&luamtx);
err |= nng_mtx_alloc(&callbackmtx);
/*err |= nng_mtx_alloc(&setupmtx);*/
if(err != 0){
/*printf("Something when wrong when allocating mutexes\n");*/
lua_pushboolean(L,0);
lua_pushstring(L,nng_strerror(err));
return 2;
}
int argv = lua_gettop(L);
/*printf("Receiving any on %d sockets\n",argv);*/
struct callback_info **cis = (struct callback_info**)malloc(sizeof(struct callback_info*) * argv);
nng_mtx_lock(luamtx);
/*printf("Locked lua state\n");*/
nng_cv *cv;
nng_cv_alloc(&cv, callbackmtx);
/*nng_mtx_lock(callbackmtx);//wait for one of the callbacks to happen*/
/*printf("Callback 1 happened\n");*/
for(int i = 0; i < argv; i++){
/*printf("\tSetting up async %d\n", i);*/
nng_socket *sock = tosocket(L,-1);
int sref = luaL_ref(L,LUA_REGISTRYINDEX);
/*printf("\tGot socket ref %d\n", sref);*/
cis[i] = (struct callback_info*)malloc(sizeof(struct callback_info));
struct callback_info *ci = cis[i];
/*printf("\tLooking at ci %p\n",ci);*/
ci->L = L;
ci->lmutex = luamtx;
ci->cmutex = callbackmtx;
ci->socketref = sref;
ci->completed = 0;
ci->cv = cv;
/*printf("\tAbout to alloc aio\n");*/
nng_aio_alloc(&(ci->aio), push_callback, ci);
/*printf("\tAllocated aio\n");*/
/*printf("\tEverything else set on callback info\n");*/
nng_recv_aio(*sock, ci->aio);
/*printf("\tSet up async receive %d\n",i);*/
}
lua_newtable(L);//table that will hold [socket] = message
/*printf("About to unlock lua state\n");*/
nng_mtx_unlock(luamtx);
/*printf("Unlocked lua state\n");*/
/*nng_mtx_lock(callbackmtx);//was unlocked by the callback, luamtx is locked at this point*/
int complete = 0;
nng_mtx_lock(callbackmtx);
while(complete == 0){
for(int i = 0; i < argv; i++){
struct callback_info *ci = cis[i];
if(ci->completed > 0){
/*printf("At least 1 completed! breaking!\n");*/
complete = 1;
goto found;
}
}
/*printf("About to wait\n");*/
nng_cv_wait(cv);
/*printf("Done waiting, complete is: %d\n", complete);*/
}
found:
/*printf("Callback 2 happened\n");*/
nng_mtx_unlock(callbackmtx);
/*printf("Callback done\n");*/
for(int i = 0; i < argv; i++){
struct callback_info *ci = cis[i];
/*printf("About to stop aio %d\n",ci->aio);*/
/*nng_aio_cancel(ci->aio);*/
nng_aio_stop(ci->aio);
nng_aio_free(ci->aio);
free(ci);
/*printf("Stopped aio %d\n",ci->aio);*/
}
free(cis);
/*printf("Freeing things\n");*/
nng_cv_free(cv);
nng_mtx_free(callbackmtx);
//nng_mtx_unlock(luamtx);//mutexes must not be locked when they are freed
nng_mtx_free(luamtx);
/*printf("Done freeing everything, returning...\n");*/
return 1;
}
static const struct luaL_Reg nng_aio_handler_m[] = {
{NULL, NULL}
};
static const struct luaL_Reg nng_aio_mutex_m[] = {
{NULL, NULL}
};
static const struct luaL_Reg nng_http_f[] = {
{"recv_any",lnng_aio_recv},
{NULL, NULL}
};
int luaopen_nng_aio(lua_State *L){
luaL_newmetatable(L,"nng.aio.struct");
luaL_newlib(L,nng_aio_handler_m);
lua_setfield(L,-2,"__index");
lua_pop(L,1);
luaL_newmetatable(L,"nng.aio.mutex");
luaL_newlib(L,nng_aio_mutex_m);
lua_setfield(L,-2,"__index");
lua_pop(L,1);
luaL_newlib(L,nng_http_f);
return 1;
}
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